Package akka.remote.testconductor
Class ClientFSM
- java.lang.Object
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- akka.remote.testconductor.ClientFSM
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- All Implemented Interfaces:
Actor,ActorLogging,FSM<ClientFSM.State,ClientFSM.Data>,LoggingFSM<ClientFSM.State,ClientFSM.Data>,RequiresMessageQueue<UnboundedMessageQueueSemantics>,Listeners
public class ClientFSM extends java.lang.Object implements Actor, LoggingFSM<ClientFSM.State,ClientFSM.Data>, RequiresMessageQueue<UnboundedMessageQueueSemantics>
This is the controlling entity on thePlayerside: in a first step it registers itself with a symbolic name and its remote address at theController, then waits for theDonemessage which signals that all other expected test participants have done the same. After that, it will pass barrier requests to and from the coordinator and react to theConductor’s requests for failure injection.Note that you can't perform requests concurrently, e.g. enter barrier from one thread and ask for node address from another thread.
INTERNAL API.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classClientFSM.AwaitDone$static classClientFSM.Connectedstatic classClientFSM.Connected$static classClientFSM.Connecting$static classClientFSM.ConnectionFailurestatic classClientFSM.ConnectionFailure$static classClientFSM.Datastatic classClientFSM.Data$static classClientFSM.Disconnected$static classClientFSM.Failed$static interfaceClientFSM.State-
Nested classes/interfaces inherited from interface akka.actor.Actor
Actor.emptyBehavior$, Actor.ignoringBehavior$
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Nested classes/interfaces inherited from interface akka.actor.FSM
FSM.$minus$greater$, FSM.CurrentState<S>, FSM.CurrentState$, FSM.Event<D>, FSM.Event$, FSM.Failure, FSM.Failure$, FSM.LogEntry<S,D>, FSM.LogEntry$, FSM.Normal$, FSM.NullFunction$, FSM.Reason, FSM.Shutdown$, FSM.SilentState<S,D>, FSM.State$, FSM.StateTimeout$, FSM.StopEvent<S,D>, FSM.StopEvent$, FSM.SubscribeTransitionCallBack, FSM.SubscribeTransitionCallBack$, FSM.Timer, FSM.Timer$, FSM.TransformHelper, FSM.Transition<S>, FSM.Transition$, FSM.UnsubscribeTransitionCallBack, FSM.UnsubscribeTransitionCallBack$
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description FSM.$minus$greater$$minus$greater()This extractor is just convenience for matching a (S, S) pair, including a reminder what the new state is.protected voidakka$actor$Actor$_setter_$context_$eq(ActorContext x$1)protected voidakka$actor$Actor$_setter_$self_$eq(ActorRef x$1)The 'self' field holds the ActorRef for this actor.protected voidakka$actor$FSM$_setter_$Event_$eq(FSM.Event$ x$1)protected voidakka$actor$FSM$_setter_$StateTimeout_$eq(FSM.StateTimeout$ x$1)This case object is received in case of a state timeout.protected voidakka$actor$FSM$_setter_$StopEvent_$eq(FSM.StopEvent$ x$1)protected voidakka$actor$LoggingFSM$_setter_$debugEvent_$eq(boolean x$1)protected voidakka$routing$Listeners$_setter_$listeners_$eq(java.util.Set<ActorRef> x$1)ActorContextcontext()Scala API: Stores the context for this actor, including self, and sender.booleandebugEvent()FSM.Event$Event()PlayerHandlerhandler()protected java.util.Set<ActorRef>listeners()ActorRefself()The 'self' field holds the ActorRef for this actor.TestConductorExt.Settings$settings()FSM.StateTimeout$StateTimeout()This case object is received in case of a state timeout.FSM.StopEvent$StopEvent()-
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from interface akka.actor.Actor
aroundPostRestart, aroundPostStop, aroundPreRestart, aroundPreStart, aroundReceive, postRestart, preRestart, preStart, sender, supervisorStrategy, unhandled
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Methods inherited from interface akka.actor.ActorLogging
_log_$eq, log
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Methods inherited from interface akka.actor.FSM
applyState, cancelTimer, currentState_$eq, generation_$eq, handleEvent_$eq, handleTransition, initialize, isStateTimerActive, isTimerActive, logTermination, makeTransition, nextState_$eq, nextStateData, onTermination, onTransition, postStop, processMsg, receive, register, setStateTimeout, setTimer, setTimer$default$4, startWith, startWith$default$3, stateData, stateName, stay, stop, stop, stop, super$postStop, terminate, terminateEvent_$eq, timeoutFuture_$eq, total2pf, transform, transitionEvent_$eq, when, when$default$2, whenUnhandled
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Methods inherited from interface akka.routing.Listeners
gossip, gossip$default$2, listenerManagement
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Methods inherited from interface akka.actor.LoggingFSM
advance, full_$eq, getLog, logDepth, pos_$eq, processEvent, super$processEvent
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Constructor Detail
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ClientFSM
public ClientFSM(RoleName name, java.net.InetSocketAddress controllerAddr)
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Method Detail
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debugEvent
public boolean debugEvent()
- Specified by:
debugEventin interfaceFSM<ClientFSM.State,ClientFSM.Data>- Specified by:
debugEventin interfaceLoggingFSM<ClientFSM.State,ClientFSM.Data>
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akka$actor$LoggingFSM$_setter_$debugEvent_$eq
protected void akka$actor$LoggingFSM$_setter_$debugEvent_$eq(boolean x$1)
- Specified by:
akka$actor$LoggingFSM$_setter_$debugEvent_$eqin interfaceLoggingFSM<ClientFSM.State,ClientFSM.Data>
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Event
public FSM.Event$ Event()
- Specified by:
Eventin interfaceFSM<ClientFSM.State,ClientFSM.Data>
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StopEvent
public FSM.StopEvent$ StopEvent()
- Specified by:
StopEventin interfaceFSM<ClientFSM.State,ClientFSM.Data>
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$minus$greater
public FSM.$minus$greater$ $minus$greater()
Description copied from interface:FSMThis extractor is just convenience for matching a (S, S) pair, including a reminder what the new state is.- Specified by:
$minus$greaterin interfaceFSM<ClientFSM.State,ClientFSM.Data>- Returns:
- (undocumented)
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StateTimeout
public FSM.StateTimeout$ StateTimeout()
Description copied from interface:FSMThis case object is received in case of a state timeout.- Specified by:
StateTimeoutin interfaceFSM<ClientFSM.State,ClientFSM.Data>- Returns:
- (undocumented)
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akka$actor$FSM$_setter_$Event_$eq
protected void akka$actor$FSM$_setter_$Event_$eq(FSM.Event$ x$1)
- Specified by:
akka$actor$FSM$_setter_$Event_$eqin interfaceFSM<ClientFSM.State,ClientFSM.Data>
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akka$actor$FSM$_setter_$StopEvent_$eq
protected void akka$actor$FSM$_setter_$StopEvent_$eq(FSM.StopEvent$ x$1)
- Specified by:
akka$actor$FSM$_setter_$StopEvent_$eqin interfaceFSM<ClientFSM.State,ClientFSM.Data>
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akka$actor$FSM$_setter_$StateTimeout_$eq
protected void akka$actor$FSM$_setter_$StateTimeout_$eq(FSM.StateTimeout$ x$1)
Description copied from interface:FSMThis case object is received in case of a state timeout.- Specified by:
akka$actor$FSM$_setter_$StateTimeout_$eqin interfaceFSM<ClientFSM.State,ClientFSM.Data>- Parameters:
x$1- (undocumented)
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listeners
protected java.util.Set<ActorRef> listeners()
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akka$routing$Listeners$_setter_$listeners_$eq
protected void akka$routing$Listeners$_setter_$listeners_$eq(java.util.Set<ActorRef> x$1)
- Specified by:
akka$routing$Listeners$_setter_$listeners_$eqin interfaceListeners
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context
public ActorContext context()
Description copied from interface:ActorScala API: Stores the context for this actor, including self, and sender. It is implicit to support operations such asforward.WARNING: Only valid within the Actor itself, so do not close over it and publish it to other threads!
ActorContextis the Scala API.getContextreturns aAbstractActor.ActorContext, which is the Java API of the actor context.
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self
public final ActorRef self()
Description copied from interface:ActorThe 'self' field holds the ActorRef for this actor. Can be used to send messages to itself:self ! message
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akka$actor$Actor$_setter_$context_$eq
protected void akka$actor$Actor$_setter_$context_$eq(ActorContext x$1)
- Specified by:
akka$actor$Actor$_setter_$context_$eqin interfaceActor
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akka$actor$Actor$_setter_$self_$eq
protected final void akka$actor$Actor$_setter_$self_$eq(ActorRef x$1)
Description copied from interface:ActorThe 'self' field holds the ActorRef for this actor. Can be used to send messages to itself:self ! message
- Specified by:
akka$actor$Actor$_setter_$self_$eqin interfaceActor- Parameters:
x$1- (undocumented)
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settings
public TestConductorExt.Settings$ settings()
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handler
public PlayerHandler handler()
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