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java.lang.Object akka.io.UdpMessage$
public class UdpMessage$
Java API: factory methods for the message types used when communicating with the Udp service.
Field Summary | |
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static UdpMessage$ |
MODULE$
Static reference to the singleton instance of this Scala object. |
Constructor Summary | |
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UdpMessage$()
|
Method Summary | |
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Udp.Command |
bind(ActorRef handler,
java.net.InetSocketAddress endpoint)
Bind without specifying options. |
Udp.Command |
bind(ActorRef handler,
java.net.InetSocketAddress endpoint,
java.lang.Iterable<Inet.SocketOption> options)
Send this message to the UdpExt.manager() in order to bind to the given
local port (or an automatically assigned one if the port number is zero). |
Udp.NoAck |
noAck()
Default Udp.NoAck instance which is used when no acknowledgment information is
explicitly provided. |
Udp.NoAck |
noAck(java.lang.Object token)
Each Udp.Send can optionally request a positive acknowledgment to be sent
to the commanding actor. |
Udp.Command |
resumeReading()
This message must be sent to the listener actor to re-enable reading from the socket after a Udp.SuspendReading command. |
Udp.Command |
send(ByteString payload,
java.net.InetSocketAddress target)
The same as send(payload, target, noAck()) . |
Udp.Command |
send(ByteString payload,
java.net.InetSocketAddress target,
Udp.Event ack)
This message is understood by the “simple sender” which can be obtained by sending the Udp.SimpleSender query to the UdpExt.manager() as well as by
the listener actors which are created in response to Udp.Bind . |
Udp.Command |
simpleSender()
Retrieve a simple sender without specifying options. |
Udp.Command |
simpleSender(java.lang.Iterable<Inet.SocketOption> options)
Retrieve a reference to a “simple sender” actor of the UDP extension. |
Udp.Command |
suspendReading()
Send this message to a listener actor (which sent a Udp.Bound message) to
have it stop reading datagrams from the network. |
Udp.Command |
unbind()
Send this message to the listener actor that previously sent a Udp.Bound
message in order to close the listening socket. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final UdpMessage$ MODULE$
Constructor Detail |
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public UdpMessage$()
Method Detail |
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public Udp.NoAck noAck(java.lang.Object token)
Udp.Send
can optionally request a positive acknowledgment to be sent
to the commanding actor. If such notification is not desired the Udp.Send.ack()
must be set to an instance of this class. The token contained within can be used
to recognize which write failed when receiving a Udp.CommandFailed
message.
token
- (undocumented)
public Udp.NoAck noAck()
Udp.NoAck
instance which is used when no acknowledgment information is
explicitly provided. Its “token” is null
.
public Udp.Command send(ByteString payload, java.net.InetSocketAddress target, Udp.Event ack)
Udp.SimpleSender
query to the UdpExt.manager()
as well as by
the listener actors which are created in response to Udp.Bind
. It will send
the given payload data as one UDP datagram to the given target address. The
UDP actor will respond with Udp.CommandFailed
if the send could not be
enqueued to the O/S kernel because the send buffer was full. If the given
ack
is not of type Udp.NoAck
the UDP actor will reply with the given
object as soon as the datagram has been successfully enqueued to the O/S
kernel.
The sending UDP socket’s address belongs to the “simple sender” which does
not handle inbound datagrams and sends from an ephemeral port; therefore
sending using this mechanism is not suitable if replies are expected, use
Udp.Bind
in that case.
payload
- (undocumented)target
- (undocumented)ack
- (undocumented)
public Udp.Command send(ByteString payload, java.net.InetSocketAddress target)
send(payload, target, noAck())
.
payload
- (undocumented)target
- (undocumented)
public Udp.Command bind(ActorRef handler, java.net.InetSocketAddress endpoint, java.lang.Iterable<Inet.SocketOption> options)
UdpExt.manager()
in order to bind to the given
local port (or an automatically assigned one if the port number is zero).
The listener actor for the newly bound port will reply with a Udp.Bound
message, or the manager will reply with a Udp.CommandFailed
message.
handler
- (undocumented)endpoint
- (undocumented)options
- (undocumented)
public Udp.Command bind(ActorRef handler, java.net.InetSocketAddress endpoint)
handler
- (undocumented)endpoint
- (undocumented)
public Udp.Command unbind()
Udp.Bound
message in order to close the listening socket. The recipient will reply
with an Udp.Unbound
message.
public Udp.Command simpleSender(java.lang.Iterable<Inet.SocketOption> options)
Udp.SimpleSenderReady
notification.
The “simple sender” is a convenient service for being able to send datagrams when the originating address is meaningless, i.e. when no reply is expected.
The “simple sender” will not stop itself, you will have to send it a PoisonPill
when you want to close the socket.
options
- (undocumented)
public Udp.Command simpleSender()
public Udp.Command suspendReading()
Udp.Bound
message) to
have it stop reading datagrams from the network. If the O/S kernel’s receive
buffer runs full then subsequent datagrams will be silently discarded.
Re-enable reading from the socket using the Udp.ResumeReading
command.
public Udp.Command resumeReading()
Udp.SuspendReading
command.
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