public class UdpConnected
extends java.lang.Object
This extension implements the connectionless UDP protocol with
calling connect
on the underlying sockets, i.e. with restricting
from whom data can be received. For “unconnected” UDP mode see Udp
.
For a full description of the design and philosophy behind this IO implementation please refer to the Akka online documentation.
The Java API for generating UDP commands is available at UdpConnectedMessage
.
Modifier and Type | Class and Description |
---|---|
static interface |
UdpConnected.Command
The common type of all commands supported by the UDP implementation.
|
static class |
UdpConnected.CommandFailed
When a command fails it will be replied to with this message type,
wrapping the failing command object.
|
static class |
UdpConnected.CommandFailed$ |
static class |
UdpConnected.Connect
Send this message to the
UdpExt.manager() in order to bind to a local
port (optionally with the chosen localAddress ) and create a UDP socket
which is restricted to sending to and receiving from the given remoteAddress . |
static class |
UdpConnected.Connect$ |
static interface |
UdpConnected.Connected
This message is sent by the connection actor to the actor which sent the
UdpConnected.Connect message when the UDP socket has been bound to the local and
remote addresses given. |
static class |
UdpConnected.Connected$ |
static class |
UdpConnected.Disconnect$
Send this message to a connection actor (which had previously sent the
UdpConnected.Connected message) in order to close the socket. |
static interface |
UdpConnected.Disconnected
This message is sent by the connection actor to the actor which sent the
Disconnect message when the UDP socket has been closed. |
static class |
UdpConnected.Disconnected$ |
static interface |
UdpConnected.Event
The common type of all events emitted by the UDP implementation.
|
static interface |
UdpConnected.Message
The common interface for
UdpConnected.Command and UdpConnected.Event . |
static class |
UdpConnected.NoAck
Each
UdpConnected.Send can optionally request a positive acknowledgment to be sent
to the commanding actor. |
static class |
UdpConnected.NoAck$
Default
UdpConnected.NoAck instance which is used when no acknowledgment information is
explicitly provided. |
static class |
UdpConnected.Received
When a connection actor receives a datagram from its socket it will send
it to the handler designated in the
Udp.Bind message using this message type. |
static class |
UdpConnected.Received$ |
static class |
UdpConnected.ResumeReading$
This message must be sent to the listener actor to re-enable reading from
the socket after a
SuspendReading command. |
static class |
UdpConnected.Send
This message is understood by the connection actors to send data to their
designated destination.
|
static class |
UdpConnected.Send$ |
static class |
UdpConnected.SuspendReading$
Send this message to a listener actor (which sent a
Udp.Bound message) to
have it stop reading datagrams from the network. |
Constructor and Description |
---|
UdpConnected() |
Modifier and Type | Method and Description |
---|---|
static T |
apply(ActorSystem system) |
static UdpConnectedExt |
createExtension(ExtendedActorSystem system) |
static boolean |
equals(java.lang.Object other) |
static UdpConnectedExt |
get(ActorSystem system)
Java API: retrieve the UdpConnected extension for the given system.
|
static int |
hashCode() |
static UdpConnected$ |
lookup() |
public static UdpConnected$ lookup()
public static UdpConnectedExt createExtension(ExtendedActorSystem system)
public static UdpConnectedExt get(ActorSystem system)
system
- (undocumented)public static T apply(ActorSystem system)
public static final int hashCode()
public static final boolean equals(java.lang.Object other)