Client Lifecycle

Instances of the generated client may be long-lived and can be used concurrently. You can keep the client running until your system terminates, or close it earlier. To avoid leaking in the latter case, you should call .close() on the client.

When the connection breaks, the client will try reconnecting to the server automatically. On each reconnection attempt, If a connection the ServiceDiscovery will be used and a new host may be found.

When using client-side load balancing the reconnection loop will run indefinitely.

When using a direct client (not load balanced) when the connection breaks you can set up a maximum number of reconnection attempts. If that limit is reached, the client will shutdown. The default number of attempts to reconnect is infinite and configurable via GrpcClientSettings’s connectionAttempts.

The client offers a method closed() that returns a FutureCompletionStage that will complete once the client is explicitly closed after invoking close(). The returned FutureCompletionStage will complete with a failure when the maximum number of connectionAttempts (which causes a shutdown).

Load balancing

When multiple endpoints are discovered for a gRPC client, currently one is selected and used for all outgoing calls.

This approach, while naïve, in fact works well in many cases: when there are multiple nodes available to handle requests, a server-side load balancer is better-positioned to make decisions than any single client, as it can take into account information from multiple clients, and sometimes even lifecycle information (e.g. not forward requests to nodes that are scheduled to shut down).

Client-side load balancing is desirable when you are using the default static or the grpc-dns discovery mechanism. You can set the load-balancing-policy client configuration option to round-robin to enable the round-robin client-side load balancing strategy provided by grpc-java.

Note that load balancing is marked as experimental in grpc-java.

Client-side load balancing for other discovery mechanisms is not yet supported.

Request Metadata

Default request metadata, for example for authentication, can be provided through the GrpcClientSettingsGrpcClientSettings passed to the client when it is created, it will be the base metadata used for each request.

In some cases you will want to provide specific metadata to a single request, this can be done through the “lifted” client API, each method of the service has an empty parameter list version (.sayHello()) on the client returning a SingleResponseRequestBuilderSingleResponseRequestBuilder or StreamResponseRequestBuilderStreamResponseRequestBuilder.

After adding the required metadata the request is done by calling invoke with the request parameters.

Notice: method addHeader return a new object, you should use it like String or use it in the chain structure.

sourcedef singleRequestReply(): Unit = {"Performing request")
  val reply = client.sayHello().addHeader("key", "value").invoke(HelloRequest("Alice"))
  println(s"got single reply: ${Await.result(reply, 5.seconds).message}")
sourceprivate static void singleRequestReply(GreeterServiceClient client) throws Exception {
  HelloRequest request = HelloRequest.newBuilder().setName("Alice").build();
  CompletionStage<HelloReply> reply = client.sayHello()
      .addHeader("key", "value")
  System.out.println("got single reply: " + reply.toCompletableFuture().get(5, TimeUnit.SECONDS));
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