object ShardingProducerController
Reliable delivery between a producer actor sending messages to sharded consumer actors receiving the messages.
The ShardingProducerController
should be used together with ShardingConsumerController.
A producer can send messages via a ShardingProducerController
to any ShardingConsumerController
identified by an entityId
. A single ShardingProducerController
per ActorSystem
(node) can be
shared for sending to all entities of a certain entity type. No explicit registration is needed
between the ShardingConsumerController
and ShardingProducerController
.
The producer actor will start the flow by sending a ShardingProducerController.Start
message to the ShardingProducerController
. The ActorRef
in the Start
message is
typically constructed as a message adapter to map the ShardingProducerController.RequestNext
to the protocol of the producer actor.
The ShardingProducerController
sends RequestNext
to the producer, which is then allowed
to send one message to the ShardingProducerController
via the sendNextTo
in the RequestNext
.
Thereafter the producer will receive a new RequestNext
when it's allowed to send one more message.
In the RequestNext
message there is information about which entities that have demand. It is allowed
to send to a new entityId
that is not included in the RequestNext.entitiesWithDemand
. If sending to
an entity that doesn't have demand the message will be buffered. This support for buffering means that
it is even allowed to send several messages in response to one RequestNext
but it's recommended to
only send one message and wait for next RequestNext
before sending more messages.
The producer and ShardingProducerController
actors are supposed to be local so that these messages are
fast and not lost. This is enforced by a runtime check.
There will be one ShardingConsumerController
for each entity. Many unconfirmed messages can be in
flight between the ShardingProducerController
and each ShardingConsumerController
. The flow control
is driven by the consumer side, which means that the ShardingProducerController
will not send faster
than the demand requested by the consumers.
Lost messages are detected, resent and deduplicated if needed. This is also driven by the consumer side,
which means that the ShardingProducerController
will not push resends unless requested by the
ShardingConsumerController
.
Until sent messages have been confirmed the ShardingProducerController
keeps them in memory to be able to
resend them. If the JVM of the ShardingProducerController
crashes those unconfirmed messages are lost.
To make sure the messages can be delivered also in that scenario the ShardingProducerController
can be
used with a DurableProducerQueue. Then the unconfirmed messages are stored in a durable way so
that they can be redelivered when the producer is started again. An implementation of the
DurableProducerQueue
is provided by EventSourcedProducerQueue
in akka-persistence-typed
.
Instead of using tell
with the sendNextTo
in the RequestNext
the producer can use context.ask
with the askNextTo
in the RequestNext
. The difference is that a reply is sent back when the
message has been handled. If a DurableProducerQueue
is used then the reply is sent when the message
has been stored successfully, but it might not have been processed by the consumer yet. Otherwise the
reply is sent after the consumer has processed and confirmed the message.
It's also possible to use the ShardingProducerController
and ShardingConsumerController
without resending
lost messages, but the flow control is still used. This can be more efficient since messages
don't have to be kept in memory in the ProducerController
until they have been
confirmed, but the drawback is that lost messages will not be delivered. See configuration
only-flow-control
of the ShardingConsumerController
.
The producerId
is used in logging and included as MDC entry with key "producerId"
. It's propagated
to the ConsumerController
and is useful for correlating log messages. It can be any String
but it's
recommended to use a unique identifier of representing the producer.
If the DurableProducerQueue
is defined it is created as a child actor of the ShardingProducerController
actor.
ProducerController
actors are created for each destination entity. Those child actors use the same dispatcher
as the parent ShardingProducerController
.
- Annotations
- @ApiMayChange()
- Source
- ShardingProducerController.scala
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Type Members
- sealed trait Command[A] extends UnsealedInternalCommand
- type EntityId = String
- final case class MessageWithConfirmation[A](entityId: EntityId, message: A, replyTo: ActorRef[Done]) extends UnsealedInternalCommand with Product with Serializable
For sending confirmation message back to the producer when the message has been confirmed.
For sending confirmation message back to the producer when the message has been confirmed. Typically used with
context.ask
from the producer.If
DurableProducerQueue
is used the confirmation reply is sent when the message has been successfully stored, meaning that the actual delivery to the consumer may happen later. IfDurableProducerQueue
is not used the confirmation reply is sent when the message has been fully delivered, processed, and confirmed by the consumer. - final case class RequestNext[A](sendNextTo: ActorRef[ShardingEnvelope[A]], askNextTo: ActorRef[MessageWithConfirmation[A]], entitiesWithDemand: Set[EntityId], bufferedForEntitiesWithoutDemand: Map[EntityId, Int]) extends Product with Serializable
The
ProducerController
sendsRequestNext
to the producer when it is allowed to send one message via thesendNextTo
oraskNextTo
.The
ProducerController
sendsRequestNext
to the producer when it is allowed to send one message via thesendNextTo
oraskNextTo
. It should wait for nextRequestNext
before sending one more message.entitiesWithDemand
contains information about which entities that have demand. It is allowed to send to a newentityId
that is not included in theentitiesWithDemand
. If sending to an entity that doesn't have demand the message will be buffered, and that can be seen in thebufferedForEntitiesWithoutDemand
.This support for buffering means that it is even allowed to send several messages in response to one
RequestNext
but it's recommended to only send one message and wait for nextRequestNext
before sending more messages. - final class Settings extends AnyRef
- final case class Start[A](producer: ActorRef[RequestNext[A]]) extends Command[A] with Product with Serializable
Initial message from the producer actor.
Initial message from the producer actor. The
producer
is typically constructed as a message adapter to map the RequestNext to the protocol of the producer actor.If the producer is restarted it should send a new
Start
message to theShardingProducerController
.
Value Members
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- def apply[A](producerId: String, region: ActorRef[ShardingEnvelope[SequencedMessage[A]]], durableQueueBehavior: Option[Behavior[actor.typed.delivery.DurableProducerQueue.Command[A]]], settings: Settings)(implicit arg0: ClassTag[A]): Behavior[Command[A]]
- def apply[A](producerId: String, region: ActorRef[ShardingEnvelope[SequencedMessage[A]]], durableQueueBehavior: Option[Behavior[actor.typed.delivery.DurableProducerQueue.Command[A]]])(implicit arg0: ClassTag[A]): Behavior[Command[A]]
- final def asInstanceOf[T0]: T0
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- @throws(classOf[java.lang.CloneNotSupportedException]) @HotSpotIntrinsicCandidate() @native()
- def create[A](messageClass: Class[A], producerId: String, region: ActorRef[ShardingEnvelope[SequencedMessage[A]]], durableQueueBehavior: Optional[Behavior[actor.typed.delivery.DurableProducerQueue.Command[A]]], settings: Settings): Behavior[Command[A]]
Java API
- def create[A](messageClass: Class[A], producerId: String, region: ActorRef[ShardingEnvelope[SequencedMessage[A]]], durableQueueBehavior: Optional[Behavior[actor.typed.delivery.DurableProducerQueue.Command[A]]]): Behavior[Command[A]]
Java API
- final def eq(arg0: AnyRef): Boolean
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- def requestNextClass[A](): Class[RequestNext[A]]
Java API: The generic
Class
type forShardingProducerController.RequestNext
that can be used when creating amessageAdapter
forClass<RequestNext<MessageType>>
. - final def synchronized[T0](arg0: => T0): T0
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- object Settings