Struct akka_persistence_rs::effect::ThenPersistEvent
source · pub struct ThenPersistEvent<B, F, R>where
B: EventSourcedBehavior,{ /* private fields */ }
Expand description
The return type of EffectExt::then_persist_event.
Trait Implementations§
source§impl<B, F, R> Effect<B> for ThenPersistEvent<B, F, R>where
B: EventSourcedBehavior + Send + Sync + 'static,
B::State: Send + Sync,
B::Event: Send,
F: FnOnce(&B, Option<&B::State>, Result) -> R + Send,
R: Future<Output = Result<Option<B::Event>, Error>> + Send,
impl<B, F, R> Effect<B> for ThenPersistEvent<B, F, R>where B: EventSourcedBehavior + Send + Sync + 'static, B::State: Send + Sync, B::Event: Send, F: FnOnce(&B, Option<&B::State>, Result) -> R + Send, R: Future<Output = Result<Option<B::Event>, Error>> + Send,
source§fn process<'life0, 'life1, 'life2, 'life3, 'life4, 'life5, 'async_trait>(
&'life0 mut self,
behavior: &'life1 B,
handler: &'life2 mut (dyn Handler<B::Event> + Send),
entities: &'life3 mut (dyn EntityOps<B> + Send + Sync),
entity_id: &'life4 EntityId,
last_seq_nr: &'life5 mut u64,
prev_result: Result
) -> Pin<Box<dyn Future<Output = Result> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
'life5: 'async_trait,
fn process<'life0, 'life1, 'life2, 'life3, 'life4, 'life5, 'async_trait>( &'life0 mut self, behavior: &'life1 B, handler: &'life2 mut (dyn Handler<B::Event> + Send), entities: &'life3 mut (dyn EntityOps<B> + Send + Sync), entity_id: &'life4 EntityId, last_seq_nr: &'life5 mut u64, prev_result: Result ) -> Pin<Box<dyn Future<Output = Result> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait, 'life4: 'async_trait, 'life5: 'async_trait,
Consume the effect asynchronously. This operation may
be performed multiple times, but only the first time
is expected to perform the effect.
source§impl<B, F, R> EffectExt<B> for ThenPersistEvent<B, F, R>where
B: EventSourcedBehavior + Send + Sync + 'static,
B::State: Send + Sync,
B::Event: Send,
F: FnOnce(&B, Option<&B::State>, Result) -> R + Send,
R: Future<Output = Result<Option<B::Event>, Error>> + Send,
impl<B, F, R> EffectExt<B> for ThenPersistEvent<B, F, R>where B: EventSourcedBehavior + Send + Sync + 'static, B::State: Send + Sync, B::Event: Send, F: FnOnce(&B, Option<&B::State>, Result) -> R + Send, R: Future<Output = Result<Option<B::Event>, Error>> + Send,
source§fn and<R>(self, r: R) -> And<B, Self, R>where
Self: Sized,
R: Effect<B>,
fn and<R>(self, r: R) -> And<B, Self, R>where Self: Sized, R: Effect<B>,
Perform the provided effect after this current one.
source§fn and_then<F, R>(self, f: F) -> And<B, Self, Then<B, F, R>>where
Self: Sized,
B::State: Send + Sync,
F: FnOnce(&B, Option<&B::State>, Result) -> R + Send,
R: Future<Output = Result>,
fn and_then<F, R>(self, f: F) -> And<B, Self, Then<B, F, R>>where Self: Sized, B::State: Send + Sync, F: FnOnce(&B, Option<&B::State>, Result) -> R + Send, R: Future<Output = Result>,
Perform a side effect to run a function asynchronously after this current one.
The associated behavior is available so that communication channels, for
example, can be accessed by the side-effect. Additionally, the
latest state given any previous effect having persisted an event,
or else the state at the outset of the effects being applied,
is also available.
source§fn then_persist_event<F>(
self,
f: F
) -> And<B, Self, ThenPersistEvent<B, Box<dyn FnOnce(&B, Option<&B::State>, Result) -> Ready<StdResult<Option<B::Event>, Error>> + Send>, Ready<StdResult<Option<B::Event>, Error>>>>where
Self: Sized,
B::State: Send + Sync,
F: FnOnce(Option<&B::State>) -> Option<B::Event> + Send + 'static,
fn then_persist_event<F>( self, f: F ) -> And<B, Self, ThenPersistEvent<B, Box<dyn FnOnce(&B, Option<&B::State>, Result) -> Ready<StdResult<Option<B::Event>, Error>> + Send>, Ready<StdResult<Option<B::Event>, Error>>>>where Self: Sized, B::State: Send + Sync, F: FnOnce(Option<&B::State>) -> Option<B::Event> + Send + 'static,
An effect to persist an event. The latest state given any previous effect
having persisted an event, or else the state at the outset of the effects
being applied, is also available. Read more
source§fn then_reply<F, T>(
self,
f: F
) -> And<B, Self, ThenReply<B, Box<dyn FnOnce(&B, Option<&B::State>, Result) -> Ready<ReplyResult<T>> + Send>, Ready<ReplyResult<T>>, T>>where
Self: Sized,
B::State: Send + Sync,
F: FnOnce(Option<&B::State>) -> Option<ReplyTo<T>> + Send + 'static,
T: Send,
fn then_reply<F, T>( self, f: F ) -> And<B, Self, ThenReply<B, Box<dyn FnOnce(&B, Option<&B::State>, Result) -> Ready<ReplyResult<T>> + Send>, Ready<ReplyResult<T>>, T>>where Self: Sized, B::State: Send + Sync, F: FnOnce(Option<&B::State>) -> Option<ReplyTo<T>> + Send + 'static, T: Send,
An effect to reply an envelope. The latest state given any previous effect
having persisted an event, or else the state at the outset of the effects
being applied, is also available. Read more
Auto Trait Implementations§
impl<B, F, R> RefUnwindSafe for ThenPersistEvent<B, F, R>where B: RefUnwindSafe, F: RefUnwindSafe, R: RefUnwindSafe,
impl<B, F, R> Send for ThenPersistEvent<B, F, R>where B: Send, F: Send, R: Send,
impl<B, F, R> Sync for ThenPersistEvent<B, F, R>where B: Sync, F: Sync, R: Sync,
impl<B, F, R> Unpin for ThenPersistEvent<B, F, R>where B: Unpin, F: Unpin, R: Unpin,
impl<B, F, R> UnwindSafe for ThenPersistEvent<B, F, R>where B: UnwindSafe, F: UnwindSafe, R: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more