object TcpMessage
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- Tcp.scala
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- def abort: Command
An abort operation will not flush pending writes and will issue a TCP ABORT command to the O/S kernel which should result in a TCP_RST packet being sent to the peer.
An abort operation will not flush pending writes and will issue a TCP ABORT command to the O/S kernel which should result in a TCP_RST packet being sent to the peer. The sender of this command and the registered handler for incoming data will both be notified once the socket is closed using a
Tcp.Aborted
message. - final def asInstanceOf[T0]: T0
- Definition Classes
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- def bind(handler: ActorRef, endpoint: InetSocketAddress, backlog: Int): Command
Open a listening socket without specifying options.
- def bind(handler: ActorRef, endpoint: InetSocketAddress, backlog: Int, options: Iterable[SocketOption], pullMode: Boolean): Command
The Bind message is send to the TCP manager actor, which is obtained via TcpExt#getManager in order to bind to a listening socket.
The Bind message is send to the TCP manager actor, which is obtained via TcpExt#getManager in order to bind to a listening socket. The manager replies either with a Tcp.CommandFailed or the actor handling the listen socket replies with a Tcp.Bound message. If the local port is set to 0 in the Bind message, then the Tcp.Bound message should be inspected to find the actual port which was bound to.
- handler
The actor which will receive all incoming connection requests in the form of Tcp.Connected messages.
- endpoint
The socket address to bind to; use port zero for automatic assignment (i.e. an ephemeral port, see Tcp.Bound)
- backlog
This specifies the number of unaccepted connections the O/S kernel will hold for this port before refusing connections.
- options
Please refer to TcpSO for a list of all supported options.
- pullMode
enables pull based accepting and of connections and pull based reading from the accepted connections.
- def clone(): AnyRef
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- @throws(classOf[java.lang.CloneNotSupportedException]) @HotSpotIntrinsicCandidate() @native()
- def close: Command
A normal close operation will first flush pending writes and then close the socket.
A normal close operation will first flush pending writes and then close the socket. The sender of this command and the registered handler for incoming data will both be notified once the socket is closed using a
Tcp.Closed
message. - def confirmedClose: Command
A confirmed close operation will flush pending writes and half-close the connection, waiting for the peer to close the other half.
A confirmed close operation will flush pending writes and half-close the connection, waiting for the peer to close the other half. The sender of this command and the registered handler for incoming data will both be notified once the socket is closed using a
Tcp.ConfirmedClosed
message. - def connect(remoteAddress: InetSocketAddress): Command
Connect to the given
remoteAddress
without binding to a local address and without specifying options. - def connect(remoteAddress: InetSocketAddress, localAddress: InetSocketAddress, options: Iterable[SocketOption], timeout: Duration, pullMode: Boolean): Command
The Connect message is sent to the TCP manager actor, which is obtained via TcpExt#getManager.
The Connect message is sent to the TCP manager actor, which is obtained via TcpExt#getManager. Either the manager replies with a Tcp.CommandFailed or the actor handling the new connection replies with a Tcp.Connected message.
- remoteAddress
is the address to connect to
- localAddress
optionally specifies a specific address to bind to
- options
Please refer to TcpSO for a list of all supported options.
- timeout
is the desired connection timeout,
null
means "no timeout"- pullMode
enables pull based reading from the connection
- def connect(remoteAddress: InetSocketAddress, localAddress: InetSocketAddress, options: Iterable[SocketOption], timeout: FiniteDuration, pullMode: Boolean): Command
The Connect message is sent to the TCP manager actor, which is obtained via TcpExt#getManager.
The Connect message is sent to the TCP manager actor, which is obtained via TcpExt#getManager. Either the manager replies with a Tcp.CommandFailed or the actor handling the new connection replies with a Tcp.Connected message.
- remoteAddress
is the address to connect to
- localAddress
optionally specifies a specific address to bind to
- options
Please refer to TcpSO for a list of all supported options.
- timeout
is the desired connection timeout,
null
means "no timeout"- pullMode
enables pull based reading from the connection
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- def hashCode(): Int
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- def noAck: NoAck
Default Tcp.NoAck instance which is used when no acknowledgment information is explicitly provided.
Default Tcp.NoAck instance which is used when no acknowledgment information is explicitly provided. Its “token” is
null
. - def noAck(token: AnyRef): NoAck
Each Tcp.WriteCommand can optionally request a positive acknowledgment to be sent to the commanding actor.
Each Tcp.WriteCommand can optionally request a positive acknowledgment to be sent to the commanding actor. If such notification is not desired the Tcp.SimpleWriteCommand#ack must be set to an instance of this class. The token contained within can be used to recognize which write failed when receiving a Tcp.CommandFailed message.
- final def notify(): Unit
- Definition Classes
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- @HotSpotIntrinsicCandidate() @native()
- final def notifyAll(): Unit
- Definition Classes
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- def register(handler: ActorRef): Command
The same as
register(handler, false, false)
. - def register(handler: ActorRef, keepOpenOnPeerClosed: Boolean, useResumeWriting: Boolean): Command
This message must be sent to a TCP connection actor after receiving the Tcp.Connected message.
This message must be sent to a TCP connection actor after receiving the Tcp.Connected message. The connection will not read any data from the socket until this message is received, because this message defines the actor which will receive all inbound data.
- handler
The actor which will receive all incoming data and which will be informed when the connection is closed.
- keepOpenOnPeerClosed
If this is set to true then the connection is not automatically closed when the peer closes its half, requiring an explicit
Tcp.ConnectionClosed from our side when finished.
- useResumeWriting
If this is set to true then the connection actor will refuse all further writes after issuing a Tcp.CommandFailed notification until Tcp
ResumeWriting
is received. This can be used to implement NACK-based write backpressure.
- def resumeAccepting(batchSize: Int): Command
This message enables the accepting of the next connection if pull reading is enabled for connection actors.
This message enables the accepting of the next connection if pull reading is enabled for connection actors.
- batchSize
The number of connections to accept before waiting for the next resume command
- def resumeReading: Command
This command needs to be sent to the connection actor after a
Tcp.SuspendReading
command in order to resume reading from the socket. - def resumeWriting: Command
When
useResumeWriting
is in effect as was indicated in the Tcp.Register message then this command needs to be sent to the connection actor in order to re-enable writing after a Tcp.CommandFailed event.When
useResumeWriting
is in effect as was indicated in the Tcp.Register message then this command needs to be sent to the connection actor in order to re-enable writing after a Tcp.CommandFailed event. All Tcp.WriteCommand processed by the connection actor between the first Tcp.CommandFailed and subsequent reception of this message will also be rejected with Tcp.CommandFailed. - def suspendReading: Command
Sending this command to the connection actor will disable reading from the TCP socket.
Sending this command to the connection actor will disable reading from the TCP socket. TCP flow-control will then propagate backpressure to the sender side as buffers fill up on either end. To re-enable reading send
Tcp.ResumeReading
. - final def synchronized[T0](arg0: => T0): T0
- Definition Classes
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- def toString(): String
- Definition Classes
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- def unbind: Command
In order to close down a listening socket, send this message to that socket’s actor (that is the actor which previously had sent the Tcp.Bound message).
In order to close down a listening socket, send this message to that socket’s actor (that is the actor which previously had sent the Tcp.Bound message). The listener socket actor will reply with a
Tcp.Unbound
message. - final def wait(arg0: Long, arg1: Int): Unit
- Definition Classes
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- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
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- final def wait(): Unit
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- def write(data: ByteString): Command
The same as
write(data, noAck())
. - def write(data: ByteString, ack: Event): Command
Write data to the TCP connection.
Write data to the TCP connection. If no ack is needed use the special
NoAck
object. The connection actor will reply with a Tcp.CommandFailed message if the write could not be enqueued. If Tcp.SimpleWriteCommand#wantsAck returns true, the connection actor will reply with the supplied Tcp.SimpleWriteCommand#ack token once the write has been successfully enqueued to the O/S kernel. Note that this does not in any way guarantee that the data will be or have been sent! Unfortunately there is no way to determine whether a particular write has been sent by the O/S. - def writeFile(filePath: String, position: Long, count: Long, ack: Event): Command
Write
count
bytes starting atposition
from file atfilePath
to the connection.Write
count
bytes starting atposition
from file atfilePath
to the connection. The count must be > 0. The connection actor will reply with a Tcp.CommandFailed message if the write could not be enqueued. If Tcp.SimpleWriteCommand#wantsAck returns true, the connection actor will reply with the supplied Tcp.SimpleWriteCommand#ack token once the write has been successfully enqueued to the O/S kernel. Note that this does not in any way guarantee that the data will be or have been sent! Unfortunately there is no way to determine whether a particular write has been sent by the O/S. - def writePath(filePath: Path, position: Long, count: Long, ack: Event): Command
Write
count
bytes starting atposition
from file atfilePath
to the connection.Write
count
bytes starting atposition
from file atfilePath
to the connection. The count must be > 0. The connection actor will reply with a Tcp.CommandFailed message if the write could not be enqueued. If Tcp.SimpleWriteCommand#wantsAck returns true, the connection actor will reply with the supplied Tcp.SimpleWriteCommand#ack token once the write has been successfully enqueued to the O/S kernel. Note that this does not in any way guarantee that the data will be or have been sent! Unfortunately there is no way to determine whether a particular write has been sent by the O/S.