Class EffectBuilder<Event,​State>

  • All Implemented Interfaces:
    Effect<Event,​State>
    Direct Known Subclasses:
    PersistNothing$, Stash$, Unhandled$

    public abstract class EffectBuilder<Event,​State>
    extends java.lang.Object
    implements Effect<Event,​State>
    A command handler returns an Effect directive that defines what event or events to persist.

    Additional side effects can be performed in the callback thenRun

    Instances of Effect are available through factories EventSourcedBehavior.Effect.

    Not intended for user extension.

    • Constructor Detail

      • EffectBuilder

        public EffectBuilder()
    • Method Detail

      • thenReply

        public <ReplyMessage> ReplyEffect<Event,​State> thenReply​(ActorRef<ReplyMessage> replyTo,
                                                                       Function<State,​ReplyMessage> replyWithMessage)
        Send a reply message to the command. The type of the reply message must conform to the type specified by the passed replyTo ActorRef.

        This has the same semantics as replyTo.tell.

        It is provided as a convenience (reducing boilerplate) and a way to enforce that replies are not forgotten when the EventSourcedBehavior is created with EventSourcedBehaviorWithEnforcedReplies. When withEnforcedReplies is used there will be compilation errors if the returned effect isn't a ReplyEffect. The reply message will be sent also if withEnforcedReplies isn't used, but then the compiler will not help finding mistakes.

      • thenUnstashAll

        public abstract Effect<Event,​State> thenUnstashAll()
        Unstash the commands that were stashed with EffectFactories.stash.

        It's allowed to stash messages while unstashing. Those newly added commands will not be processed by this unstashAll effect and have to be unstashed by another unstashAll.