Class Effects$
- java.lang.Object
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- akka.actor.testkit.typed.scaladsl.Effects$
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public class Effects$ extends java.lang.Object
Factories for behavior effects forBehaviorTestKit
, each effect has a suitable equals and can be used to compare actual effects to expected ones.
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Constructor Summary
Constructors Constructor Description Effects$()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description <Req,Res,T>
Effect.AskInitiated<Req,Res,T>askInitiated(RecipientRef<Req> target, scala.concurrent.duration.FiniteDuration responseTimeout, java.lang.Class<Res> responseClass)
The behavior initiated an ask via its context.Effect.NoEffects
noEffects()
Used to represent an empty list of effects - in other words, the behavior didn't do anything observable<T> Effect.ReceiveTimeoutSet<T>
receiveTimeoutSet(scala.concurrent.duration.FiniteDuration d, T message)
The behavior set a new receive timeout, withmessage
as timeout notification<U> Effect.Scheduled<U>
scheduled(scala.concurrent.duration.FiniteDuration delay, ActorRef<U> target, U message)
The behavior usedcontext.schedule
to schedulemessage
to be sent totarget
afterdelay
FIXME what about events scheduled through the scheduler?<T> Effect.Spawned<T>
spawned(Behavior<T> behavior, java.lang.String childName)
The behavior spawned a named child with the given behavior with no specific props<T> Effect.Spawned<T>
spawned(Behavior<T> behavior, java.lang.String childName, ActorRef<T> ref)
The behavior spawned a named child with the given behavior with no specific props<T> Effect.Spawned<T>
spawned(Behavior<T> behavior, java.lang.String childName, Props props)
The behavior spawned a named child with the given behavior and specific props<T> Effect.Spawned<T>
spawned(Behavior<T> behavior, java.lang.String childName, Props props, ActorRef<T> ref)
The behavior spawned a named child with the given behavior and specific props<T> Effect.SpawnedAnonymous<T>
spawnedAnonymous(Behavior<T> behavior)
The behavior spawned an anonymous child with the given behavior with no specific props<T> Effect.SpawnedAnonymous<T>
spawnedAnonymous(Behavior<T> behavior, ActorRef<T> ref)
The behavior spawned an anonymous child with the given behavior with no specific props<T> Effect.SpawnedAnonymous<T>
spawnedAnonymous(Behavior<T> behavior, Props props)
The behavior spawned an anonymous child with the given behavior with specific props<T> Effect.SpawnedAnonymous<T>
spawnedAnonymous(Behavior<T> behavior, Props props, ActorRef<T> ref)
The behavior spawned an anonymous child with the given behavior with specific propsEffect.Stopped
stopped(java.lang.String childName)
The behavior stoppedchildName
<T> Effect.Unwatched<T>
unwatched(ActorRef<T> other)
The behavior stopped watchingother
, throughcontext.unwatch(other)
<T> Effect.Watched<T>
watched(ActorRef<T> other)
The behavior started watchingother
, throughcontext.watch(other)
<U,T>
Effect.WatchedWith<U,T>watchedWith(ActorRef<U> other, T message)
The behavior started watchingother
, throughcontext.watchWith(other, message)
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Field Detail
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MODULE$
public static final Effects$ MODULE$
Static reference to the singleton instance of this Scala object.
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Method Detail
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askInitiated
public <Req,Res,T> Effect.AskInitiated<Req,Res,T> askInitiated(RecipientRef<Req> target, scala.concurrent.duration.FiniteDuration responseTimeout, java.lang.Class<Res> responseClass)
The behavior initiated an ask via its context. Note that the effect returned from this method should only be used for an equality comparison with the actual effect from running the behavior.
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spawned
public <T> Effect.Spawned<T> spawned(Behavior<T> behavior, java.lang.String childName)
The behavior spawned a named child with the given behavior with no specific props
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spawned
public <T> Effect.Spawned<T> spawned(Behavior<T> behavior, java.lang.String childName, ActorRef<T> ref)
The behavior spawned a named child with the given behavior with no specific props
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spawned
public <T> Effect.Spawned<T> spawned(Behavior<T> behavior, java.lang.String childName, Props props)
The behavior spawned a named child with the given behavior and specific props
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spawned
public <T> Effect.Spawned<T> spawned(Behavior<T> behavior, java.lang.String childName, Props props, ActorRef<T> ref)
The behavior spawned a named child with the given behavior and specific props
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spawnedAnonymous
public <T> Effect.SpawnedAnonymous<T> spawnedAnonymous(Behavior<T> behavior)
The behavior spawned an anonymous child with the given behavior with no specific props
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spawnedAnonymous
public <T> Effect.SpawnedAnonymous<T> spawnedAnonymous(Behavior<T> behavior, ActorRef<T> ref)
The behavior spawned an anonymous child with the given behavior with no specific props
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spawnedAnonymous
public <T> Effect.SpawnedAnonymous<T> spawnedAnonymous(Behavior<T> behavior, Props props)
The behavior spawned an anonymous child with the given behavior with specific props
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spawnedAnonymous
public <T> Effect.SpawnedAnonymous<T> spawnedAnonymous(Behavior<T> behavior, Props props, ActorRef<T> ref)
The behavior spawned an anonymous child with the given behavior with specific props
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stopped
public Effect.Stopped stopped(java.lang.String childName)
The behavior stoppedchildName
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watched
public <T> Effect.Watched<T> watched(ActorRef<T> other)
The behavior started watchingother
, throughcontext.watch(other)
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watchedWith
public <U,T> Effect.WatchedWith<U,T> watchedWith(ActorRef<U> other, T message)
The behavior started watchingother
, throughcontext.watchWith(other, message)
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unwatched
public <T> Effect.Unwatched<T> unwatched(ActorRef<T> other)
The behavior stopped watchingother
, throughcontext.unwatch(other)
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receiveTimeoutSet
public <T> Effect.ReceiveTimeoutSet<T> receiveTimeoutSet(scala.concurrent.duration.FiniteDuration d, T message)
The behavior set a new receive timeout, withmessage
as timeout notification
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scheduled
public <U> Effect.Scheduled<U> scheduled(scala.concurrent.duration.FiniteDuration delay, ActorRef<U> target, U message)
The behavior usedcontext.schedule
to schedulemessage
to be sent totarget
afterdelay
FIXME what about events scheduled through the scheduler?
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noEffects
public Effect.NoEffects noEffects()
Used to represent an empty list of effects - in other words, the behavior didn't do anything observable
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