Class BuiltBehavior<T>


  • public final class BuiltBehavior<T>
    extends ExtensibleBehavior<T>
    The concrete behavior

    INTERNAL API

    • Constructor Detail

      • BuiltBehavior

        public BuiltBehavior​(akka.actor.typed.javadsl.BehaviorBuilder.Case<T,​T>[] messageHandlers,
                             akka.actor.typed.javadsl.BehaviorBuilder.Case<T,​Signal>[] signalHandlers)
    • Method Detail

      • receive

        public Behavior<T> receive​(TypedActorContext<T> ctx,
                                   T msg)
        Description copied from class: ExtensibleBehavior
        Process an incoming message and return the next behavior.

        The returned behavior can in addition to normal behaviors be one of the canned special objects:

        * returning stopped will terminate this Behavior * returning same designates to reuse the current Behavior * returning unhandled keeps the same Behavior and signals that the message was not yet handled

        Code calling this method should use Behavior$ canonicalize to replace the special objects with real Behaviors.

        Specified by:
        receive in class ExtensibleBehavior<T>
      • receiveSignal

        public Behavior<T> receiveSignal​(TypedActorContext<T> ctx,
                                         Signal msg)
        Description copied from class: ExtensibleBehavior
        Process an incoming Signal and return the next behavior. This means that all lifecycle hooks, ReceiveTimeout, Terminated and Failed messages can initiate a behavior change.

        The returned behavior can in addition to normal behaviors be one of the canned special objects:

        * returning stopped will terminate this Behavior * returning same designates to reuse the current Behavior * returning unhandled keeps the same Behavior and signals that the message was not yet handled

        Code calling this method should use Behavior$ canonicalize to replace the special objects with real Behaviors.

        Specified by:
        receiveSignal in class ExtensibleBehavior<T>