public class ServerFSM extends java.lang.Object implements Actor, LoggingFSM<ServerFSM.State,scala.Option<ActorRef>>
Hello
message (which is needed for all subsequent
node name translations).
In the Ready state, messages from the client are forwarded to the controller
and Send
requests are sent, but the latter is
treated specially: all client operations are to be confirmed by a
Done
message, and there can be only one such
request outstanding at a given time (i.e. a Send fails if the previous has
not yet been acknowledged).
INTERNAL API.
Modifier and Type | Class and Description |
---|---|
static class |
ServerFSM.Initial$ |
static class |
ServerFSM.Ready$ |
static interface |
ServerFSM.State |
FSM.$minus$greater$, FSM.CurrentState<S>, FSM.CurrentState$, FSM.Event<D>, FSM.Event$, FSM.Failure, FSM.Failure$, FSM.LogEntry<S,D>, FSM.LogEntry$, FSM.Normal$, FSM.NullFunction$, FSM.Reason, FSM.Shutdown$, FSM.SilentState<S,D>, FSM.State$, FSM.StateTimeout$, FSM.StopEvent<S,D>, FSM.StopEvent$, FSM.SubscribeTransitionCallBack, FSM.SubscribeTransitionCallBack$, FSM.TimeoutMarker, FSM.TimeoutMarker$, FSM.Timer, FSM.Timer$, FSM.TransformHelper, FSM.Transition<S>, FSM.Transition$, FSM.UnsubscribeTransitionCallBack, FSM.UnsubscribeTransitionCallBack$
Actor.emptyBehavior$, Actor.ignoringBehavior$
Constructor and Description |
---|
ServerFSM(ActorRef controller,
org.jboss.netty.channel.Channel channel) |
Modifier and Type | Method and Description |
---|---|
static FSM.$minus$greater$ |
$minus$greater() |
protected abstract static void |
akka$actor$Actor$_setter_$context_$eq(ActorContext x$1) |
protected abstract static void |
akka$actor$Actor$_setter_$self_$eq(ActorRef x$1) |
static void |
akka$actor$ActorLogging$$_log_$eq(LoggingAdapter x$1) |
static LoggingAdapter |
akka$actor$ActorLogging$$_log() |
protected abstract static void |
akka$actor$FSM$_setter_$$minus$greater_$eq(FSM.$minus$greater$ x$1) |
protected abstract static void |
akka$actor$FSM$_setter_$akka$actor$FSM$$handleEventDefault_$eq(scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> x$1) |
protected abstract static void |
akka$actor$FSM$_setter_$akka$actor$FSM$$stateFunctions_$eq(scala.collection.mutable.Map<S,scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>>> x$1) |
protected abstract static void |
akka$actor$FSM$_setter_$akka$actor$FSM$$stateTimeouts_$eq(scala.collection.mutable.Map<S,scala.Option<scala.concurrent.duration.FiniteDuration>> x$1) |
protected abstract static void |
akka$actor$FSM$_setter_$akka$actor$FSM$$timerGen_$eq(scala.collection.Iterator<java.lang.Object> x$1) |
protected abstract static void |
akka$actor$FSM$_setter_$akka$actor$FSM$$timers_$eq(scala.collection.mutable.Map<java.lang.String,FSM.Timer> x$1) |
protected abstract static void |
akka$actor$FSM$_setter_$Event_$eq(FSM.Event$ x$1) |
protected abstract static void |
akka$actor$FSM$_setter_$StateTimeout_$eq(FSM.StateTimeout$ x$1) |
protected abstract static void |
akka$actor$FSM$_setter_$StopEvent_$eq(FSM.StopEvent$ x$1) |
static void |
akka$actor$FSM$$currentState_$eq(FSM.State<S,D> x$1) |
static FSM.State<S,D> |
akka$actor$FSM$$currentState() |
static void |
akka$actor$FSM$$generation_$eq(long x$1) |
static long |
akka$actor$FSM$$generation() |
static void |
akka$actor$FSM$$handleEvent_$eq(scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> x$1) |
static scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> |
akka$actor$FSM$$handleEvent() |
static scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> |
akka$actor$FSM$$handleEventDefault() |
static void |
akka$actor$FSM$$nextState_$eq(FSM.State<S,D> x$1) |
static FSM.State<S,D> |
akka$actor$FSM$$nextState() |
static scala.collection.mutable.Map<S,scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>>> |
akka$actor$FSM$$stateFunctions() |
static scala.collection.mutable.Map<S,scala.Option<scala.concurrent.duration.FiniteDuration>> |
akka$actor$FSM$$stateTimeouts() |
static void |
akka$actor$FSM$$terminateEvent_$eq(scala.PartialFunction<FSM.StopEvent<S,D>,scala.runtime.BoxedUnit> x$1) |
static scala.PartialFunction<FSM.StopEvent<S,D>,scala.runtime.BoxedUnit> |
akka$actor$FSM$$terminateEvent() |
static void |
akka$actor$FSM$$timeoutFuture_$eq(scala.Option<Cancellable> x$1) |
static scala.Option<Cancellable> |
akka$actor$FSM$$timeoutFuture() |
static scala.collection.Iterator<java.lang.Object> |
akka$actor$FSM$$timerGen() |
static scala.collection.mutable.Map<java.lang.String,FSM.Timer> |
akka$actor$FSM$$timers() |
static void |
akka$actor$FSM$$transitionEvent_$eq(scala.collection.immutable.List<scala.PartialFunction<scala.Tuple2<S,S>,scala.runtime.BoxedUnit>> x$1) |
static scala.collection.immutable.List<scala.PartialFunction<scala.Tuple2<S,S>,scala.runtime.BoxedUnit>> |
akka$actor$FSM$$transitionEvent() |
protected abstract static void |
akka$actor$LoggingFSM$_setter_$akka$actor$LoggingFSM$$events_$eq(FSM.Event<D>[] x$1) |
protected abstract static void |
akka$actor$LoggingFSM$_setter_$akka$actor$LoggingFSM$$states_$eq(java.lang.Object[] x$1) |
protected abstract static void |
akka$actor$LoggingFSM$_setter_$debugEvent_$eq(boolean x$1) |
static FSM.Event<D>[] |
akka$actor$LoggingFSM$$events() |
static void |
akka$actor$LoggingFSM$$full_$eq(boolean x$1) |
static boolean |
akka$actor$LoggingFSM$$full() |
static void |
akka$actor$LoggingFSM$$pos_$eq(int x$1) |
static int |
akka$actor$LoggingFSM$$pos() |
static java.lang.Object[] |
akka$actor$LoggingFSM$$states() |
protected abstract static void |
akka$routing$Listeners$_setter_$listeners_$eq(java.util.Set<ActorRef> x$1) |
static void |
applyState(FSM.State<S,D> nextState) |
protected static void |
aroundPostRestart(java.lang.Throwable reason) |
protected static void |
aroundPostStop() |
protected static void |
aroundPreRestart(java.lang.Throwable reason,
scala.Option<java.lang.Object> message) |
protected static void |
aroundPreStart() |
protected static void |
aroundReceive(scala.PartialFunction<java.lang.Object,scala.runtime.BoxedUnit> receive,
java.lang.Object msg) |
static void |
cancelTimer(java.lang.String name) |
org.jboss.netty.channel.Channel |
channel() |
ActorContext |
context()
Stores the context for this actor, including self, and sender.
|
ActorRef |
controller() |
boolean |
debugEvent() |
FSM.Event$ |
Event() |
protected static scala.collection.IndexedSeq<FSM.LogEntry<S,D>> |
getLog() |
protected static void |
gossip(java.lang.Object msg,
ActorRef sender) |
protected static ActorRef |
gossip$default$2(java.lang.Object msg) |
static void |
initialize() |
static boolean |
isStateTimerActive() |
static boolean |
isTimerActive(java.lang.String name) |
protected static scala.PartialFunction<java.lang.Object,scala.runtime.BoxedUnit> |
listenerManagement() |
protected java.util.Set<ActorRef> |
listeners() |
static LoggingAdapter |
log() |
static int |
logDepth() |
protected static void |
logTermination(FSM.Reason reason) |
static void |
makeTransition(FSM.State<S,D> nextState) |
static D |
nextStateData() |
static void |
onTermination(scala.PartialFunction<FSM.StopEvent<S,D>,scala.runtime.BoxedUnit> terminationHandler) |
static void |
onTransition(scala.PartialFunction<scala.Tuple2<S,S>,scala.runtime.BoxedUnit> transitionHandler) |
static void |
postRestart(java.lang.Throwable reason) |
static void |
postStop() |
static void |
preRestart(java.lang.Throwable reason,
scala.Option<java.lang.Object> message) |
static void |
preStart() |
static void |
processEvent(FSM.Event<D> event,
java.lang.Object source) |
static scala.PartialFunction<java.lang.Object,scala.runtime.BoxedUnit> |
receive() |
RoleName |
roleName() |
ActorRef |
self()
The 'self' field holds the ActorRef for this actor.
|
static ActorRef |
sender() |
static void |
setStateTimeout(S state,
scala.Option<scala.concurrent.duration.FiniteDuration> timeout) |
static void |
setTimer(java.lang.String name,
java.lang.Object msg,
scala.concurrent.duration.FiniteDuration timeout,
boolean repeat) |
static boolean |
setTimer$default$4() |
static void |
startWith(S stateName,
D stateData,
scala.Option<scala.concurrent.duration.FiniteDuration> timeout) |
static scala.Option<scala.concurrent.duration.FiniteDuration> |
startWith$default$3() |
static D |
stateData() |
static S |
stateName() |
FSM.StateTimeout$ |
StateTimeout()
This case object is received in case of a state timeout.
|
static FSM.State<S,D> |
stay() |
static FSM.State<S,D> |
stop() |
static FSM.State<S,D> |
stop(FSM.Reason reason) |
static FSM.State<S,D> |
stop(FSM.Reason reason,
D stateData) |
FSM.StopEvent$ |
StopEvent() |
static SupervisorStrategy |
supervisorStrategy() |
static scala.PartialFunction<scala.Tuple2<S,S>,scala.runtime.BoxedUnit> |
total2pf(scala.Function2<S,S,scala.runtime.BoxedUnit> transitionHandler) |
static FSM.TransformHelper |
transform(scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> func) |
static void |
unhandled(java.lang.Object message) |
static void |
when(S stateName,
scala.concurrent.duration.FiniteDuration stateTimeout,
scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> stateFunction) |
static scala.concurrent.duration.FiniteDuration |
when$default$2() |
static void |
whenUnhandled(scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> stateFunction) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
advance, getLog, logDepth, processEvent
applyState, cancelTimer, handleTransition, initialize, isStateTimerActive, isTimerActive, logTermination, makeTransition, nextStateData, onTermination, onTransition, processMsg, register, setStateTimeout, setTimer, startWith, stateData, stateName, stay, stop, stop, stop, terminate, total2pf, transform, when, whenUnhandled
aroundPostRestart, aroundPostStop, aroundPreRestart, aroundPreStart, aroundReceive, postRestart, preRestart, preStart, sender, supervisorStrategy, unhandled
gossip, listenerManagement
log
public ServerFSM(ActorRef controller, org.jboss.netty.channel.Channel channel)
public static final ActorRef sender()
protected static void aroundReceive(scala.PartialFunction<java.lang.Object,scala.runtime.BoxedUnit> receive, java.lang.Object msg)
protected static void aroundPreStart()
protected static void aroundPostStop()
protected static void aroundPreRestart(java.lang.Throwable reason, scala.Option<java.lang.Object> message)
protected static void aroundPostRestart(java.lang.Throwable reason)
public static SupervisorStrategy supervisorStrategy()
public static void preStart() throws java.lang.Exception
java.lang.Exception
public static void preRestart(java.lang.Throwable reason, scala.Option<java.lang.Object> message) throws java.lang.Exception
java.lang.Exception
public static void postRestart(java.lang.Throwable reason) throws java.lang.Exception
java.lang.Exception
public static void unhandled(java.lang.Object message)
protected abstract static void akka$actor$Actor$_setter_$context_$eq(ActorContext x$1)
protected abstract static void akka$actor$Actor$_setter_$self_$eq(ActorRef x$1)
protected static scala.PartialFunction<java.lang.Object,scala.runtime.BoxedUnit> listenerManagement()
protected static void gossip(java.lang.Object msg, ActorRef sender)
protected static ActorRef gossip$default$2(java.lang.Object msg)
protected abstract static void akka$routing$Listeners$_setter_$listeners_$eq(java.util.Set<ActorRef> x$1)
public static LoggingAdapter akka$actor$ActorLogging$$_log()
public static void akka$actor$ActorLogging$$_log_$eq(LoggingAdapter x$1)
public static LoggingAdapter log()
public static FSM.$minus$greater$ $minus$greater()
public static final void when(S stateName, scala.concurrent.duration.FiniteDuration stateTimeout, scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> stateFunction)
public static final void startWith(S stateName, D stateData, scala.Option<scala.concurrent.duration.FiniteDuration> timeout)
public static final FSM.State<S,D> stay()
public static final FSM.State<S,D> stop()
public static final FSM.State<S,D> stop(FSM.Reason reason)
public static final FSM.State<S,D> stop(FSM.Reason reason, D stateData)
public static final FSM.TransformHelper transform(scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> func)
public static final void setTimer(java.lang.String name, java.lang.Object msg, scala.concurrent.duration.FiniteDuration timeout, boolean repeat)
public static final void cancelTimer(java.lang.String name)
public static final boolean isTimerActive(java.lang.String name)
public static final void setStateTimeout(S state, scala.Option<scala.concurrent.duration.FiniteDuration> timeout)
public static final boolean isStateTimerActive()
public static final void onTransition(scala.PartialFunction<scala.Tuple2<S,S>,scala.runtime.BoxedUnit> transitionHandler)
public static final scala.PartialFunction<scala.Tuple2<S,S>,scala.runtime.BoxedUnit> total2pf(scala.Function2<S,S,scala.runtime.BoxedUnit> transitionHandler)
public static final void onTermination(scala.PartialFunction<FSM.StopEvent<S,D>,scala.runtime.BoxedUnit> terminationHandler)
public static final void whenUnhandled(scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> stateFunction)
public static final void initialize()
public static final S stateName()
public static final D stateData()
public static final D nextStateData()
public static FSM.State<S,D> akka$actor$FSM$$currentState()
public static void akka$actor$FSM$$currentState_$eq(FSM.State<S,D> x$1)
public static scala.Option<Cancellable> akka$actor$FSM$$timeoutFuture()
public static void akka$actor$FSM$$timeoutFuture_$eq(scala.Option<Cancellable> x$1)
public static FSM.State<S,D> akka$actor$FSM$$nextState()
public static void akka$actor$FSM$$nextState_$eq(FSM.State<S,D> x$1)
public static long akka$actor$FSM$$generation()
public static void akka$actor$FSM$$generation_$eq(long x$1)
public static scala.collection.mutable.Map<java.lang.String,FSM.Timer> akka$actor$FSM$$timers()
public static scala.collection.Iterator<java.lang.Object> akka$actor$FSM$$timerGen()
public static scala.collection.mutable.Map<S,scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>>> akka$actor$FSM$$stateFunctions()
public static scala.collection.mutable.Map<S,scala.Option<scala.concurrent.duration.FiniteDuration>> akka$actor$FSM$$stateTimeouts()
public static scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> akka$actor$FSM$$handleEventDefault()
public static scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> akka$actor$FSM$$handleEvent()
public static void akka$actor$FSM$$handleEvent_$eq(scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> x$1)
public static scala.PartialFunction<FSM.StopEvent<S,D>,scala.runtime.BoxedUnit> akka$actor$FSM$$terminateEvent()
public static void akka$actor$FSM$$terminateEvent_$eq(scala.PartialFunction<FSM.StopEvent<S,D>,scala.runtime.BoxedUnit> x$1)
public static scala.collection.immutable.List<scala.PartialFunction<scala.Tuple2<S,S>,scala.runtime.BoxedUnit>> akka$actor$FSM$$transitionEvent()
public static void akka$actor$FSM$$transitionEvent_$eq(scala.collection.immutable.List<scala.PartialFunction<scala.Tuple2<S,S>,scala.runtime.BoxedUnit>> x$1)
public static scala.PartialFunction<java.lang.Object,scala.runtime.BoxedUnit> receive()
public static void applyState(FSM.State<S,D> nextState)
public static void makeTransition(FSM.State<S,D> nextState)
public static void postStop()
protected static void logTermination(FSM.Reason reason)
public static final scala.concurrent.duration.FiniteDuration when$default$2()
public static final scala.Option<scala.concurrent.duration.FiniteDuration> startWith$default$3()
public static final boolean setTimer$default$4()
protected abstract static void akka$actor$FSM$_setter_$Event_$eq(FSM.Event$ x$1)
protected abstract static void akka$actor$FSM$_setter_$StopEvent_$eq(FSM.StopEvent$ x$1)
protected abstract static void akka$actor$FSM$_setter_$$minus$greater_$eq(FSM.$minus$greater$ x$1)
protected abstract static void akka$actor$FSM$_setter_$StateTimeout_$eq(FSM.StateTimeout$ x$1)
protected abstract static void akka$actor$FSM$_setter_$akka$actor$FSM$$timers_$eq(scala.collection.mutable.Map<java.lang.String,FSM.Timer> x$1)
protected abstract static void akka$actor$FSM$_setter_$akka$actor$FSM$$timerGen_$eq(scala.collection.Iterator<java.lang.Object> x$1)
protected abstract static void akka$actor$FSM$_setter_$akka$actor$FSM$$stateFunctions_$eq(scala.collection.mutable.Map<S,scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>>> x$1)
protected abstract static void akka$actor$FSM$_setter_$akka$actor$FSM$$stateTimeouts_$eq(scala.collection.mutable.Map<S,scala.Option<scala.concurrent.duration.FiniteDuration>> x$1)
protected abstract static void akka$actor$FSM$_setter_$akka$actor$FSM$$handleEventDefault_$eq(scala.PartialFunction<FSM.Event<D>,FSM.State<S,D>> x$1)
public static int logDepth()
public static FSM.Event<D>[] akka$actor$LoggingFSM$$events()
public static java.lang.Object[] akka$actor$LoggingFSM$$states()
public static int akka$actor$LoggingFSM$$pos()
public static void akka$actor$LoggingFSM$$pos_$eq(int x$1)
public static boolean akka$actor$LoggingFSM$$full()
public static void akka$actor$LoggingFSM$$full_$eq(boolean x$1)
public static void processEvent(FSM.Event<D> event, java.lang.Object source)
protected static scala.collection.IndexedSeq<FSM.LogEntry<S,D>> getLog()
protected abstract static void akka$actor$LoggingFSM$_setter_$debugEvent_$eq(boolean x$1)
protected abstract static void akka$actor$LoggingFSM$_setter_$akka$actor$LoggingFSM$$events_$eq(FSM.Event<D>[] x$1)
protected abstract static void akka$actor$LoggingFSM$_setter_$akka$actor$LoggingFSM$$states_$eq(java.lang.Object[] x$1)
public boolean debugEvent()
debugEvent
in interface FSM<ServerFSM.State,scala.Option<ActorRef>>
debugEvent
in interface LoggingFSM<ServerFSM.State,scala.Option<ActorRef>>
public FSM.Event$ Event()
Event
in interface FSM<ServerFSM.State,scala.Option<ActorRef>>
public FSM.StopEvent$ StopEvent()
StopEvent
in interface FSM<ServerFSM.State,scala.Option<ActorRef>>
public FSM.StateTimeout$ StateTimeout()
FSM
StateTimeout
in interface FSM<ServerFSM.State,scala.Option<ActorRef>>
protected java.util.Set<ActorRef> listeners()
public ActorContext context()
Actor
forward
.
WARNING: Only valid within the Actor itself, so do not close over it and publish it to other threads!
ActorContext
is the Scala API. getContext
returns a
UntypedActorContext
, which is the Java API of the actor
context.
public final ActorRef self()
Actor
self ! message
public ActorRef controller()
public org.jboss.netty.channel.Channel channel()
public RoleName roleName()