public static class ShardCoordinator.LeastShardAllocationStrategy extends java.lang.Object implements ShardCoordinator.ShardAllocationStrategy, scala.Serializable
ShardCoordinator.LeastShardAllocationStrategy
allocates new shards to the ShardRegion with least number of previously allocated shards.
It picks shards for rebalancing handoff from the ShardRegion with most number of previously allocated shards.
They will then be allocated to the ShardRegion with least number of previously allocated shards,
i.e. new members in the cluster. There is a configurable threshold of how large the difference
must be to begin the rebalancing. The number of ongoing rebalancing processes can be limited.| Constructor and Description |
|---|
LeastShardAllocationStrategy(int rebalanceThreshold,
int maxSimultaneousRebalance) |
| Modifier and Type | Method and Description |
|---|---|
scala.concurrent.Future<ActorRef> |
allocateShard(ActorRef requester,
java.lang.String shardId,
scala.collection.immutable.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations)
Invoked when the location of a new shard is to be decided.
|
scala.concurrent.Future<scala.collection.immutable.Set<java.lang.String>> |
rebalance(scala.collection.immutable.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations,
scala.collection.immutable.Set<java.lang.String> rebalanceInProgress)
Invoked periodically to decide which shards to rebalance to another location.
|
public LeastShardAllocationStrategy(int rebalanceThreshold,
int maxSimultaneousRebalance)
public scala.concurrent.Future<ActorRef> allocateShard(ActorRef requester, java.lang.String shardId, scala.collection.immutable.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations)
ShardCoordinator.ShardAllocationStrategyallocateShard in interface ShardCoordinator.ShardAllocationStrategyrequester - actor reference to the ShardRegion that requested the location of the
shard, can be returned if preference should be given to the node where the shard was first accessedshardId - the id of the shard to allocatecurrentShardAllocations - all actor refs to ShardRegion and their current allocated shards,
in the order they were allocatedFuture of the actor ref of the ShardRegion that is to be responsible for the shard, must be one of
the references included in the currentShardAllocations parameterpublic scala.concurrent.Future<scala.collection.immutable.Set<java.lang.String>> rebalance(scala.collection.immutable.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations, scala.collection.immutable.Set<java.lang.String> rebalanceInProgress)
ShardCoordinator.ShardAllocationStrategyrebalance in interface ShardCoordinator.ShardAllocationStrategycurrentShardAllocations - all actor refs to ShardRegion and their current allocated shards,
in the order they were allocatedrebalanceInProgress - set of shards that are currently being rebalanced, i.e.
you should not include these in the returned setFuture of the shards to be migrated, may be empty to skip rebalance in this round