public abstract static class ShardCoordinator.AbstractShardAllocationStrategy extends java.lang.Object implements ShardCoordinator.ShardAllocationStrategy
ShardCoordinator
should extend this abstract class and implement the two methods.| Constructor and Description |
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AbstractShardAllocationStrategy() |
| Modifier and Type | Method and Description |
|---|---|
scala.concurrent.Future<ActorRef> |
allocateShard(ActorRef requester,
java.lang.String shardId,
scala.collection.immutable.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations)
Invoked when the location of a new shard is to be decided.
|
abstract scala.concurrent.Future<ActorRef> |
allocateShard(ActorRef requester,
java.lang.String shardId,
java.util.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations)
Invoked when the location of a new shard is to be decided.
|
scala.concurrent.Future<scala.collection.immutable.Set<java.lang.String>> |
rebalance(scala.collection.immutable.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations,
scala.collection.immutable.Set<java.lang.String> rebalanceInProgress)
Invoked periodically to decide which shards to rebalance to another location.
|
abstract scala.concurrent.Future<java.util.Set<java.lang.String>> |
rebalance(java.util.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations,
java.util.Set<java.lang.String> rebalanceInProgress)
Invoked periodically to decide which shards to rebalance to another location.
|
public final scala.concurrent.Future<ActorRef> allocateShard(ActorRef requester, java.lang.String shardId, scala.collection.immutable.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations)
ShardCoordinator.ShardAllocationStrategyallocateShard in interface ShardCoordinator.ShardAllocationStrategyrequester - actor reference to the ShardRegion that requested the location of the
shard, can be returned if preference should be given to the node where the shard was first accessedshardId - the id of the shard to allocatecurrentShardAllocations - all actor refs to ShardRegion and their current allocated shards,
in the order they were allocatedFuture of the actor ref of the ShardRegion that is to be responsible for the shard, must be one of
the references included in the currentShardAllocations parameterpublic final scala.concurrent.Future<scala.collection.immutable.Set<java.lang.String>> rebalance(scala.collection.immutable.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations, scala.collection.immutable.Set<java.lang.String> rebalanceInProgress)
ShardCoordinator.ShardAllocationStrategyrebalance in interface ShardCoordinator.ShardAllocationStrategycurrentShardAllocations - all actor refs to ShardRegion and their current allocated shards,
in the order they were allocatedrebalanceInProgress - set of shards that are currently being rebalanced, i.e.
you should not include these in the returned setFuture of the shards to be migrated, may be empty to skip rebalance in this roundpublic abstract scala.concurrent.Future<ActorRef> allocateShard(ActorRef requester, java.lang.String shardId, java.util.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations)
requester - actor reference to the ShardRegion that requested the location of the
shard, can be returned if preference should be given to the node where the shard was first accessedshardId - the id of the shard to allocatecurrentShardAllocations - all actor refs to ShardRegion and their current allocated shards,
in the order they were allocatedFuture of the actor ref of the ShardRegion that is to be responsible for the shard, must be one of
the references included in the currentShardAllocations parameterpublic abstract scala.concurrent.Future<java.util.Set<java.lang.String>> rebalance(java.util.Map<ActorRef,scala.collection.immutable.IndexedSeq<java.lang.String>> currentShardAllocations, java.util.Set<java.lang.String> rebalanceInProgress)
currentShardAllocations - all actor refs to ShardRegion and their current allocated shards,
in the order they were allocatedrebalanceInProgress - set of shards that are currently being rebalanced, i.e.
you should not include these in the returned setFuture of the shards to be migrated, may be empty to skip rebalance in this round