| AsyncSerializerWithStringManifest | Scala API: Async serializer with string manifest that delegates synchronous calls to the asynchronous calls
 and blocks. | 
| AsyncSerializerWithStringManifestCS | Java API: Async serializer with string manifest that delegates synchronous calls to the asynchronous calls
 and blocks. | 
| BaseSerializer$ |  | 
| ByteArraySerializer | This is a special Serializer that Serializes and deserializes byte arrays only,
 (just returns the byte array unchanged/uncopied) | 
| DisabledJavaSerializer | This Serializer is used when akka.actor.java-serialization = off | 
| DisabledJavaSerializer$ |  | 
| JavaSerializer | This Serializer uses standard Java Serialization | 
| JavaSerializer.CurrentSystem |  | 
| JavaSerializer$ |  | 
| JSerializer | Java API for creating a Serializer: make sure to include a constructor which
 takes exactly one argument of type  ExtendedActorSystem, because
 that is the preferred constructor which will be invoked when reflectively instantiating
 the JSerializer (also possible with empty constructor). | 
| NullSerializer | This is a special Serializer that Serializes and deserializes nulls only | 
| NullSerializer$ |  | 
| Serialization | Serialization module. | 
| Serialization.Information | Serialization information needed for serializing local actor refs,
 or if serializer library e.g. | 
| Serialization.Information$ |  | 
| Serialization.Settings |  | 
| Serialization$ |  | 
| SerializationExtension | SerializationExtension is an Akka Extension to interact with the Serialization
 that is built into Akka | 
| SerializationExtension$ | SerializationExtension is an Akka Extension to interact with the Serialization
 that is built into Akka | 
| SerializationSetup | Setup for the serialization subsystem, constructor is *Internal API*, use factories in  SerializationSetup | 
| SerializationSetup$ |  | 
| SerializerDetails |  | 
| SerializerDetails$ |  | 
| Serializers |  | 
| Serializers$ |  | 
| SerializerWithStringManifest | A Serializer represents a bimap between an object and an array of bytes representing that object. |