object PersistentFSM
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final
case class
CurrentState
[S](fsmRef: ActorRef, state: S, timeout: Option[FiniteDuration]) extends Product with Serializable
Message type which is sent directly to the subscribed actor in akka.actor.FSM.SubscribeTransitionCallBack before sending any akka.actor.FSM.Transition messages.
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final
case class
Event
[D](event: Any, stateData: D) extends NoSerializationVerificationNeeded with Product with Serializable
All messages sent to the akka.actor.FSM will be wrapped inside an
Event
, which allows pattern matching to extract both state and data. -
trait
FSMState
extends AnyRef
FSMState base trait, makes possible for simple default serialization by conversion to String
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final
case class
Failure
(cause: Any) extends Reason with Product with Serializable
Signifies that the akka.actor.FSM is shutting itself down because of an error, e.g.
Signifies that the akka.actor.FSM is shutting itself down because of an error, e.g. if the state to transition into does not exist. You can use this to communicate a more precise cause to the
onTermination
block. -
final
case class
LogEntry
[S, D](stateName: S, stateData: D, event: Any) extends Product with Serializable
Log Entry of the akka.actor.LoggingFSM, can be obtained by calling
getLog
. -
sealed
trait
Reason
extends AnyRef
Reason why this akka.actor.FSM is shutting down.
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final
case class
State
[S, D, E](stateName: S, stateData: D, timeout: Option[FiniteDuration] = None, stopReason: Option[Reason] = None, replies: List[Any] = Nil, domainEvents: Seq[E] = Nil, afterTransitionDo: (D) ⇒ Unit = _: D ⇒)(notifies: Boolean = true) extends Product with Serializable
This captures all of the managed state of the akka.actor.FSM: the state name, the state data, possibly custom timeout, stop reason, replies accumulated while processing the last message, possibly domain event and handler to be executed after FSM moves to the new state (also triggered when staying in the same state)
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final
case class
StopEvent
[S, D](reason: Reason, currentState: S, stateData: D) extends NoSerializationVerificationNeeded with Product with Serializable
Case class representing the state of the akka.actor.FSM whithin the
onTermination
block. -
final
case class
SubscribeTransitionCallBack
(actorRef: ActorRef) extends Product with Serializable
Send this to an akka.actor.FSM to request first the PersistentFSM.CurrentState and then a series of PersistentFSM.Transition updates.
Send this to an akka.actor.FSM to request first the PersistentFSM.CurrentState and then a series of PersistentFSM.Transition updates. Cancel the subscription using PersistentFSM.UnsubscribeTransitionCallBack.
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final
case class
Transition
[S](fsmRef: ActorRef, from: S, to: S, timeout: Option[FiniteDuration]) extends Product with Serializable
Message type which is used to communicate transitions between states to all subscribed listeners (use akka.actor.FSM.SubscribeTransitionCallBack).
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final
case class
UnsubscribeTransitionCallBack
(actorRef: ActorRef) extends Product with Serializable
Unsubscribe from akka.actor.FSM.Transition notifications which was effected by sending the corresponding akka.actor.FSM.SubscribeTransitionCallBack.
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def
!=(arg0: Any): Boolean
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def
##(): Int
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def
==(arg0: Any): Boolean
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def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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def
getClass(): Class[_]
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hashCode(): Int
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def
isInstanceOf[T0]: Boolean
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def
ne(arg0: AnyRef): Boolean
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def
notify(): Unit
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def
notifyAll(): Unit
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def
synchronized[T0](arg0: ⇒ T0): T0
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toString(): String
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def
wait(): Unit
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def
wait(arg0: Long, arg1: Int): Unit
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def
wait(arg0: Long): Unit
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object
->
This extractor is just convenience for matching a (S, S) pair, including a reminder what the new state is.
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object
Normal
extends Reason with Product with Serializable
Default reason if calling
stop()
. -
object
NullFunction
extends PartialFunction[Any, Nothing]
A partial function value which does not match anything and can be used to “reset”
whenUnhandled
andonTermination
handlers.A partial function value which does not match anything and can be used to “reset”
whenUnhandled
andonTermination
handlers.onTermination(FSM.NullFunction)
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object
Shutdown
extends Reason with Product with Serializable
Reason given when someone was calling
system.stop(fsm)
from outside; also applies toStop
supervision directive. -
object
StateTimeout
extends Product with Serializable
This case object is received in case of a state timeout.