object ActorSystem
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- ActorSystem.scala
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!=(arg0: Any): Boolean
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##(): Int
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def
adapter[T](name: String, guardianBehavior: Behavior[T], guardianDeployment: DeploymentConfig = EmptyDeploymentConfig, config: Option[Config] = None, classLoader: Option[ClassLoader] = None, executionContext: Option[ExecutionContext] = None, actorSystemSettings: ActorSystemSetup = ActorSystemSetup.empty): ActorSystem[T]
Create an ActorSystem based on the untyped akka.actor.ActorSystem which runs Akka Typed Behavior on an emulation layer.
Create an ActorSystem based on the untyped akka.actor.ActorSystem which runs Akka Typed Behavior on an emulation layer. In this system typed and untyped actors can coexist.
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def
apply[T](name: String, guardianBehavior: Behavior[T], guardianDeployment: DeploymentConfig = EmptyDeploymentConfig, config: Option[Config] = None, classLoader: Option[ClassLoader] = None, executionContext: Option[ExecutionContext] = None): ActorSystem[T]
Create an ActorSystem implementation that is optimized for running Akka Typed Behavior hierarchies—this system cannot run untyped akka.actor.Actor instances.
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asInstanceOf[T0]: T0
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finalize(): Unit
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getClass(): Class[_]
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hashCode(): Int
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notify(): Unit
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def
wrap(untyped: actor.ActorSystem): ActorSystem[Nothing]
Wrap an untyped akka.actor.ActorSystem such that it can be used from Akka Typed Behavior.