object DelayStrategy
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- DelayStrategy.scala
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-    def fixedDelay[T](delay: Duration): DelayStrategy[T]Fixed delay strategy, always returns constant delay for any element. Fixed delay strategy, always returns constant delay for any element. - delay
- value of the delay 
 
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-    def linearIncreasingDelay[T](increaseStep: Duration, needsIncrease: (T) => Boolean, initialDelay: Duration, maxDelay: Duration): DelayStrategy[T]Strategy with linear increasing delay. Strategy with linear increasing delay. It starts with initialDelayfor each element, increases byincreaseStepevery time whenneedsIncreasereturnstrueup tomaxDelay, whenneedsIncreasereturnsfalseit resets toinitialDelay.- increaseStep
- step by which delay is increased 
- needsIncrease
- if - truedelay increases, if- falsedelay resets to- initialDelay
- initialDelay
- initial delay for each of elements 
- maxDelay
- limits maximum delay 
 
-    def linearIncreasingDelay[T](increaseStep: Duration, needsIncrease: (T) => Boolean, initialDelay: Duration): DelayStrategy[T]Strategy with linear increasing delay. Strategy with linear increasing delay. It starts with initialDelayfor each element, increases byincreaseStepevery time whenneedsIncreasereturnstrue. whenneedsIncreasereturnsfalseit resets toinitialDelay.- increaseStep
- step by which delay is increased 
- needsIncrease
- if - truedelay increases, if- falsedelay resets to- initialDelay
- initialDelay
- initial delay for each of elements 
 
-    def linearIncreasingDelay[T](increaseStep: Duration, needsIncrease: (T) => Boolean): DelayStrategy[T]Strategy with linear increasing delay. Strategy with linear increasing delay. It starts with zero delay for each element, increases by increaseStepevery time whenneedsIncreasereturnstrue, whenneedsIncreasereturnsfalseit resets toinitialDelay.- increaseStep
- step by which delay is increased 
- needsIncrease
- if - truedelay increases, if- falsedelay resets to- initialDelay
 
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