object EventSourcedEntity
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- EventSourcedEntity.scala
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final
def
!=(arg0: Any): Boolean
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def
##(): Int
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def
apply[Command, Event, State](entityTypeKey: EntityTypeKey[Command], entityId: String, emptyState: State, commandHandler: (State, Command) ⇒ Effect[Event, State], eventHandler: (State, Event) ⇒ State): EventSourcedBehavior[Command, Event, State]
Create a
Behavior
for a persistent actor that is used with Cluster Sharding.Create a
Behavior
for a persistent actor that is used with Cluster Sharding.Any Behavior can be used as a sharded entity actor, but the combination of sharding and persistent actors is very common and therefore this
PersistentEntity
is provided as convenience.It is a EventSourcedBehavior and is implemented in the same way. It selects the
persistenceId
automatically from the EntityTypeKey andentityId
constructor parameters by using EntityTypeKey.persistenceIdFrom. -
final
def
asInstanceOf[T0]: T0
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def
getClass(): Class[_]
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notify(): Unit
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