Interface TimedAction.Effect

Enclosing class:
TimedAction

public static interface TimedAction.Effect
An Effect is a description of what the runtime needs to do after the command is handled. You can think of it as a set of instructions you are passing to the runtime, which will process the instructions on your behalf.

Each component defines its own effects, which are a set of predefined operations that match the capabilities of that component.

An TimedAction Effect can either:

  • return Done to confirm that the command was processed successfully
  • return an error message
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Interface
    Description
    static interface 
    Construct the effect that is returned by the command handler.