ChangeEventHandler$ |
INTERNAL API
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CommandHandlerBuilder<Command,State> |
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CommandHandlerBuilder$ |
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CommandHandlerBuilderByState<Command,S extends State,State> |
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CommandHandlerBuilderByState$ |
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CommandHandlerWithReplyBuilder<Command,State> |
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CommandHandlerWithReplyBuilder$ |
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CommandHandlerWithReplyBuilderByState<Command,S extends State,State> |
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CommandHandlerWithReplyBuilderByState$ |
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DurableStateBehavior<Command,State> |
A Behavior for a persistent actor with durable storage of its state.
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DurableStateBehaviorWithEnforcedReplies<Command,State> |
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DurableStateOnCommandBehavior<Command,State> |
A Behavior for a persistent actor with durable storage of its state for projects built with Java 17 or newer where message handling can be done
* using switch pattern match.
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DurableStateOnCommandWithReplyBehavior<Command,State> |
A Behavior for a persistent actor with durable storage of its state for projects built with Java 17 or newer where message handling can be done
* using switch pattern match.
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EffectBuilder<State> |
A command handler returns an Effect directive that defines what state to persist.
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EffectFactories<State> |
Factory methods for creating Effect directives - how a DurableStateBehavior reacts on a command.
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EffectFactories$ |
INTERNAL API: see class EffectFactories
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SignalHandler<State> |
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SignalHandler$ |
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SignalHandlerBuilder<State> |
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SignalHandlerBuilder$ |
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