akka.actor
Interfaces 
Actor
ActorContext
ActorLogging
ActorPath
ActorRefFactory
ActorRefProvider
Cancellable
Extension
ExtensionId
ExtensionIdProvider
FSM
FSM.Reason
IO.Handle
IO.Input
IO.IOMessage
IO.IterateeRef
IO.ReadHandle
IO.ServerSocketOption
IO.SocketOption
IO.WriteHandle
LoggingFSM
NoSerializationVerificationNeeded
PossiblyHarmful
ScalaActorRef
ScalaActorSelection
Scheduler
Scope
SelectionPath
Stash
Status.Status
SupervisorStrategy.Directive
SupervisorStrategyConfigurator
SupervisorStrategyLowPriorityImplicits
TypedActor.PostRestart
TypedActor.PostStop
TypedActor.PreRestart
TypedActor.PreStart
TypedActor.Receiver
TypedActor.Supervisor
TypedActorFactory
UntypedActorContext
UntypedActorFactory
Classes 
AbstractExtensionId
Actor.emptyBehavior$
Actor$
ActorDSL
ActorDSL.Extension
ActorDSL.Extension$
ActorDSL$
ActorInitializationException$
ActorKilledException$
ActorPath$
ActorPathExtractor
ActorPathExtractor$
ActorRef
ActorSelection
ActorSelection$
ActorSystem
ActorSystem.Settings
ActorSystem$
Address
Address$
AddressFromURIString
AddressFromURIString$
AllForOneStrategy
AllForOneStrategy$
ChildActorPath
ChildRestartStats
ChildRestartStats$
ContextualTypedActorFactory
ContextualTypedActorFactory$
DeadLetter
DeadLetter$
DeathPactException$
DefaultScheduler
DefaultSupervisorStrategy
Deploy
Deploy$
DynamicAccess
ExtendedActorSystem
ExtensionKey
FSM.$minus$greater$
FSM.CurrentState
FSM.CurrentState$
FSM.Event
FSM.Event$
FSM.Failure
FSM.Failure$
FSM.LogEntry
FSM.LogEntry$
FSM.Normal$
FSM.NullFunction$
FSM.Shutdown$
FSM.State
FSM.State$
FSM.StateTimeout$
FSM.StopEvent
FSM.StopEvent$
FSM.SubscribeTransitionCallBack
FSM.SubscribeTransitionCallBack$
FSM.TimeoutMarker
FSM.TimeoutMarker$
FSM.Timer
FSM.Timer$
FSM.TransformHelper
FSM.Transition
FSM.Transition$
FSM.UnsubscribeTransitionCallBack
FSM.UnsubscribeTransitionCallBack$
FSM$
IllegalActorStateException$
InvalidActorNameException$
InvalidMessageException$
IO
IO.Accept
IO.Accept$
IO.Backlog
IO.Backlog$
IO.Chunk
IO.Chunk$
IO.Close
IO.Close$
IO.Closed
IO.Closed$
IO.Connect
IO.Connect$
IO.Connected
IO.Connected$
IO.Done
IO.Done$
IO.EOF$
IO.Error
IO.Error$
IO.Failure
IO.Failure$
IO.Iteratee
IO.Iteratee$
IO.IterateeRef.Map
IO.IterateeRef.Map$
IO.IterateeRef$
IO.IterateeRefAsync
IO.IterateeRefSync
IO.KeepAlive
IO.KeepAlive$
IO.Listen
IO.Listen$
IO.Listening
IO.Listening$
IO.NewClient
IO.NewClient$
IO.Next
IO.Next$
IO.OOBInline
IO.OOBInline$
IO.PerformancePreferences
IO.PerformancePreferences$
IO.Read
IO.Read$
IO.ReceiveBufferSize
IO.ReceiveBufferSize$
IO.ReuseAddress
IO.ReuseAddress$
IO.SendBufferSize
IO.SendBufferSize$
IO.ServerHandle
IO.ServerHandle$
IO.SocketHandle
IO.SocketHandle$
IO.SoLinger
IO.SoLinger$
IO.SoTimeout
IO.SoTimeout$
IO.TcpNoDelay
IO.TcpNoDelay$
IO.TrafficClass
IO.TrafficClass$
IO.Write
IO.Write$
IO$
IOManager
IOManager.Settings
IOManager.Settings$
IOManager$
IOManagerActor
Kill
Kill$
LocalActorRefProvider
LocalScope
LocalScope$
NoScopeGiven
NoScopeGiven$
OneForOneStrategy
OneForOneStrategy$
OriginalRestartException
OriginalRestartException$
PoisonPill
PoisonPill$
PostRestartException$
PreRestartException$
Props
Props$
ReceiveTimeout
ReceiveTimeout$
ReflectiveDynamicAccess
RelativeActorPath
RelativeActorPath$
RootActorPath
RootActorPath$
StashOverflowException$
Status
Status.Failure
Status.Failure$
Status.Success
Status.Success$
Status$
StoppingSupervisorStrategy
SupervisorStrategy
SupervisorStrategy.Escalate$
SupervisorStrategy.Restart$
SupervisorStrategy.Resume$
SupervisorStrategy.Stop$
SupervisorStrategy$
Terminated
Terminated$
TypedActor
TypedActor.MethodCall
TypedActor.MethodCall$
TypedActor$
TypedActorExtension
TypedProps
TypedProps$
UnhandledMessage
UnhandledMessage$
UntypedActor
UntypedActorWithStash
WriteBuffer
Exceptions 
ActorInitializationException
ActorInterruptedException
ActorKilledException
DeathPactException
IllegalActorStateException
InvalidActorNameException
InvalidMessageException
IO.DivergentIterateeException
PostRestartException
PreRestartException
StashOverflowException