Package akka.stream.scaladsl
Class Compression
- java.lang.Object
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- akka.stream.scaladsl.Compression
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public class Compression extends java.lang.Object
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Constructor Summary
Constructors Constructor Description Compression()
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static Flow<ByteString,ByteString,NotUsed>
deflate()
Creates a flow that deflate-compresses a stream of ByteString.static Flow<ByteString,ByteString,NotUsed>
deflate(int level, boolean nowrap)
Same asdeflate()
with configurable level and nowrapstatic Flow<ByteString,ByteString,NotUsed>
gunzip(int maxBytesPerChunk)
Creates a Flow that decompresses a gzip-compressed stream of data.static int
gunzip$default$1()
static Flow<ByteString,ByteString,NotUsed>
gzip()
Creates a flow that gzip-compresses a stream of ByteStrings.static Flow<ByteString,ByteString,NotUsed>
gzip(int level)
Same asgzip()
with a custom level.static Flow<ByteString,ByteString,NotUsed>
inflate(int maxBytesPerChunk)
Creates a Flow that decompresses a deflate-compressed stream of data.static Flow<ByteString,ByteString,NotUsed>
inflate(int maxBytesPerChunk, boolean nowrap)
Creates a Flow that decompresses a deflate-compressed stream of data.static int
inflate$default$1()
static int
MaxBytesPerChunkDefault()
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Method Detail
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MaxBytesPerChunkDefault
public static final int MaxBytesPerChunkDefault()
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gzip
public static Flow<ByteString,ByteString,NotUsed> gzip()
Creates a flow that gzip-compresses a stream of ByteStrings. Note that the compressor will SYNC_FLUSH after everyByteString
so that it is guaranteed that everyByteString
coming out of the flow can be fully decompressed without waiting for additional data. This may come at a compression performance cost for very small chunks.FIXME: should strategy / flush mode be configurable? See https://github.com/akka/akka/issues/21849
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gzip
public static Flow<ByteString,ByteString,NotUsed> gzip(int level)
Same asgzip()
with a custom level.- Parameters:
level
- Compression level (0-9)
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gunzip
public static Flow<ByteString,ByteString,NotUsed> gunzip(int maxBytesPerChunk)
Creates a Flow that decompresses a gzip-compressed stream of data.- Parameters:
maxBytesPerChunk
- Maximum length of an outputByteString
chunk.
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gunzip$default$1
public static int gunzip$default$1()
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deflate
public static Flow<ByteString,ByteString,NotUsed> deflate()
Creates a flow that deflate-compresses a stream of ByteString. Note that the compressor will SYNC_FLUSH after everyByteString
so that it is guaranteed that everyByteString
coming out of the flow can be fully decompressed without waiting for additional data. This may come at a compression performance cost for very small chunks.FIXME: should strategy / flush mode be configurable? See https://github.com/akka/akka/issues/21849
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deflate
public static Flow<ByteString,ByteString,NotUsed> deflate(int level, boolean nowrap)
Same asdeflate()
with configurable level and nowrap- Parameters:
level
- Compression level (0-9)nowrap
- if true then use GZIP compatible compression
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inflate
public static Flow<ByteString,ByteString,NotUsed> inflate(int maxBytesPerChunk)
Creates a Flow that decompresses a deflate-compressed stream of data.- Parameters:
maxBytesPerChunk
- Maximum length of an outputByteString
chunk.
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inflate
public static Flow<ByteString,ByteString,NotUsed> inflate(int maxBytesPerChunk, boolean nowrap)
Creates a Flow that decompresses a deflate-compressed stream of data.- Parameters:
maxBytesPerChunk
- Maximum length of an outputByteString
chunk.nowrap
- if true then use GZIP compatible decompression
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inflate$default$1
public static int inflate$default$1()
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