object Behavior
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- Behavior.scala
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- Behavior
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Type Members
- implicit final class BehaviorDecorators[Inner] extends AnyVal
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
canonicalize[T](behavior: Behavior[T], current: Behavior[T], ctx: TypedActorContext[T]): Behavior[T]
Given a possibly special behavior (same or unhandled) and a “current” behavior (which defines the meaning of encountering a
same
behavior) this method computes the next behavior, suitable for passing a message or signal.Given a possibly special behavior (same or unhandled) and a “current” behavior (which defines the meaning of encountering a
same
behavior) this method computes the next behavior, suitable for passing a message or signal.- Annotations
- @tailrec()
-
def
clone(): AnyRef
- Attributes
- protected[lang]
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- Annotations
- @throws( ... ) @native() @HotSpotIntrinsicCandidate()
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
existsInStack[T](behavior: Behavior[T])(p: (Behavior[T]) ⇒ Boolean): Boolean
Go through the behavior stack and apply a predicate to see if any nested behavior satisfies it.
Go through the behavior stack and apply a predicate to see if any nested behavior satisfies it. The stack must not contain any unstarted deferred behavior or an
IllegalArgumentException
will be thrown. -
final
def
getClass(): Class[_]
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- @native() @HotSpotIntrinsicCandidate()
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def
hashCode(): Int
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- @native() @HotSpotIntrinsicCandidate()
-
def
interpretMessage[T](behavior: Behavior[T], ctx: TypedActorContext[T], msg: T): Behavior[T]
Execute the behavior with the given message.
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def
interpretSignal[T](behavior: Behavior[T], ctx: TypedActorContext[T], signal: Signal): Behavior[T]
Execute the behavior with the given signal.
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def
isAlive[T](behavior: Behavior[T]): Boolean
Returns true if the given behavior is not stopped.
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def
isDeferred[T](behavior: Behavior[T]): Boolean
Returns true if the given behavior is deferred.
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final
def
isInstanceOf[T0]: Boolean
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def
isUnhandled[T](behavior: Behavior[T]): Boolean
Returns true if the given behavior is the special
unhandled
marker. -
final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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- @native() @HotSpotIntrinsicCandidate()
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final
def
notifyAll(): Unit
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- @native() @HotSpotIntrinsicCandidate()
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def
start[T](behavior: Behavior[T], ctx: TypedActorContext[T]): Behavior[T]
Starts deferred behavior and nested deferred behaviors until all deferred behaviors in the stack are started and then the resulting behavior is returned.
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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def
validateAsInitial[T](behavior: Behavior[T]): Behavior[T]
Validate the given behavior as a suitable initial actor behavior; most notably the behavior can neither be
same
norunhandled
.Validate the given behavior as a suitable initial actor behavior; most notably the behavior can neither be
same
norunhandled
. Starting out with aStopped
behavior is allowed, though. -
final
def
wait(arg0: Long, arg1: Int): Unit
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- @throws( ... )
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final
def
wait(arg0: Long): Unit
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- @throws( ... ) @native()
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final
def
wait(): Unit
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- @throws( ... )