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UdpConnectedMessage

object UdpConnectedMessage

Java API: factory methods for the message types used when communicating with the UdpConnected service.

Source
UdpConnected.scala
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  1. final def !=(arg0: AnyRef): Boolean

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  8. def connect(handler: ActorRef, remoteAddress: InetSocketAddress): Command

    Connect without specifying the localAddress or options.

  9. def connect(handler: ActorRef, remoteAddress: InetSocketAddress, options: Iterable[SocketOption]): Command

    Connect without specifying the localAddress.

  10. def connect(handler: ActorRef, remoteAddress: InetSocketAddress, localAddress: InetSocketAddress, options: Iterable[SocketOption]): Command

    Send this message to the UdpExt#manager in order to bind to a local port (optionally with the chosen localAddress) and create a UDP socket which is restricted to sending to and receiving from the given remoteAddress.

    Send this message to the UdpExt#manager in order to bind to a local port (optionally with the chosen localAddress) and create a UDP socket which is restricted to sending to and receiving from the given remoteAddress. All received datagrams will be sent to the designated handler actor.

  11. def disconnect: Command

    Send this message to a connection actor (which had previously sent the UdpConnected.Connected message) in order to close the socket.

    Send this message to a connection actor (which had previously sent the UdpConnected.Connected message) in order to close the socket. The connection actor will reply with a UdpConnected.Disconnected message.

  12. final def eq(arg0: AnyRef): Boolean

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  13. def equals(arg0: Any): Boolean

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  14. def finalize(): Unit

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  15. final def getClass(): Class[_]

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  16. def hashCode(): Int

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  17. final def isInstanceOf[T0]: Boolean

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  18. final def ne(arg0: AnyRef): Boolean

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  19. def noAck: NoAck

    Default UdpConnected.NoAck instance which is used when no acknowledgment information is explicitly provided.

    Default UdpConnected.NoAck instance which is used when no acknowledgment information is explicitly provided. Its “token” is null.

  20. def noAck(token: AnyRef): NoAck

    Each UdpConnected.Send can optionally request a positive acknowledgment to be sent to the commanding actor.

    Each UdpConnected.Send can optionally request a positive acknowledgment to be sent to the commanding actor. If such notification is not desired the UdpConnected.Send#ack must be set to an instance of this class. The token contained within can be used to recognize which write failed when receiving a UdpConnected.CommandFailed message.

  21. final def notify(): Unit

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  22. final def notifyAll(): Unit

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  23. def resumeReading: Command

    This message must be sent to the listener actor to re-enable reading from the socket after a UdpConnected.SuspendReading command.

  24. def send(data: ByteString): Command

    Send without requesting acknowledgment.

  25. def send(data: ByteString, ack: AnyRef): Command

    This message is understood by the connection actors to send data to their designated destination.

    This message is understood by the connection actors to send data to their designated destination. The connection actor will respond with UdpConnected.CommandFailed if the send could not be enqueued to the O/S kernel because the send buffer was full. If the given ack is not of type UdpConnected.NoAck the connection actor will reply with the given object as soon as the datagram has been successfully enqueued to the O/S kernel.

  26. def suspendReading: Command

    Send this message to a listener actor (which sent a Udp.Bound message) to have it stop reading datagrams from the network.

    Send this message to a listener actor (which sent a Udp.Bound message) to have it stop reading datagrams from the network. If the O/S kernel’s receive buffer runs full then subsequent datagrams will be silently discarded. Re-enable reading from the socket using the UdpConnected.ResumeReading command.

  27. final def synchronized[T0](arg0: ⇒ T0): T0

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  28. def toString(): String

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  29. final def wait(): Unit

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  30. final def wait(arg0: Long, arg1: Int): Unit

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  31. final def wait(arg0: Long): Unit

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