akka.contrib.throttle.Throttler

SetTarget

case class SetTarget(target: Option[ActorRef]) extends Product with Serializable

Set the target of a akka.contrib.throttle.Throttler.

You may change a throttler's target at any time.

Notice that the messages sent by the throttler to the target will have the original sender (and not the throttler) as the sender. (In Akka terms, the throttler forwards the message.)

target

if target is None, the throttler will stop delivering messages and the messages already received but not yet delivered, as well as any messages received in the future will be queued and eventually be delivered when a new target is set. If target is not None, the currently queued messages as well as any messages received in the the future will be delivered to the new target at a rate not exceeding the current throttler's rate.

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Instance Constructors

  1. new SetTarget(target: Option[ActorRef])

    target

    if target is None, the throttler will stop delivering messages and the messages already received but not yet delivered, as well as any messages received in the future will be queued and eventually be delivered when a new target is set. If target is not None, the currently queued messages as well as any messages received in the the future will be delivered to the new target at a rate not exceeding the current throttler's rate.

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  1. final def !=(arg0: AnyRef): Boolean

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  2. final def !=(arg0: Any): Boolean

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  3. final def ##(): Int

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  5. final def ==(arg0: Any): Boolean

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  7. def clone(): AnyRef

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  8. final def eq(arg0: AnyRef): Boolean

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  9. def finalize(): Unit

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  10. final def getClass(): Class[_]

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  11. final def isInstanceOf[T0]: Boolean

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  12. final def ne(arg0: AnyRef): Boolean

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  13. final def notify(): Unit

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  14. final def notifyAll(): Unit

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  15. final def synchronized[T0](arg0: ⇒ T0): T0

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  16. val target: Option[ActorRef]

    if target is None, the throttler will stop delivering messages and the messages already received but not yet delivered, as well as any messages received in the future will be queued and eventually be delivered when a new target is set.

    if target is None, the throttler will stop delivering messages and the messages already received but not yet delivered, as well as any messages received in the future will be queued and eventually be delivered when a new target is set. If target is not None, the currently queued messages as well as any messages received in the the future will be delivered to the new target at a rate not exceeding the current throttler's rate.

  17. final def wait(): Unit

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  18. final def wait(arg0: Long, arg1: Int): Unit

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  19. final def wait(arg0: Long): Unit

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