akka.actor

SupervisorStrategy

abstract class SupervisorStrategy extends AnyRef

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  1. SupervisorStrategy
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Instance Constructors

  1. new SupervisorStrategy()

Abstract Value Members

  1. abstract def decider: Decider

  2. abstract def handleChildTerminated(context: ActorContext, child: ActorRef, children: Iterable[ActorRef]): Unit

    This method is called after the child has been removed from the set of children.

  3. abstract def processFailure(context: ActorContext, restart: Boolean, child: ActorRef, cause: Throwable, stats: ChildRestartStats, children: Iterable[ChildRestartStats]): Unit

    This method is called to act on the failure of a child: restart if the flag is true, stop otherwise.

Concrete Value Members

  1. final def !=(arg0: AnyRef): Boolean

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  3. final def ##(): Int

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  4. final def ==(arg0: AnyRef): Boolean

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  6. final def asInstanceOf[T0]: T0

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  7. def clone(): AnyRef

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  8. final def eq(arg0: AnyRef): Boolean

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  9. def equals(arg0: Any): Boolean

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  10. def finalize(): Unit

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  11. final def getClass(): java.lang.Class[_]

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  12. def handleFailure(context: ActorContext, child: ActorRef, cause: Throwable, stats: ChildRestartStats, children: Iterable[ChildRestartStats]): Boolean

    Returns whether it processed the failure or not

  13. def handleSupervisorFailing(supervisor: ActorRef, children: Iterable[ActorRef]): Unit

  14. def handleSupervisorRestarted(cause: Throwable, supervisor: ActorRef, children: Iterable[ActorRef]): Unit

  15. def hashCode(): Int

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  16. final def isInstanceOf[T0]: Boolean

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  17. final def ne(arg0: AnyRef): Boolean

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  18. final def notify(): Unit

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  19. final def notifyAll(): Unit

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  20. final def synchronized[T0](arg0: ⇒ T0): T0

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  21. def toString(): String

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  22. final def wait(): Unit

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  23. final def wait(arg0: Long, arg1: Int): Unit

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  24. final def wait(arg0: Long): Unit

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